Open Source Tomb Raider Engine
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CMakeLists.txt 7.2KB

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  1. # Add SDL2 Library
  2. find_package (SDL2)
  3. include_directories (SYSTEM ${SDL2_INCLUDE_DIR})
  4. set (LIBS ${LIBS} ${SDL2_LIBRARY})
  5. # Add SDL2_ttf Library
  6. find_package (SDL2TTF)
  7. include_directories (SYSTEM ${SDL2TTF_INCLUDE_DIR})
  8. set (LIBS ${LIBS} ${SDL2TTF_LIBRARY})
  9. # Add OpenGL Library
  10. find_package (OpenGL REQUIRED)
  11. include_directories (SYSTEM ${OPENGL_INCLUDE_DIRS})
  12. set (LIBS ${LIBS} ${OPENGL_LIBRARIES})
  13. # Add OpenAL Library
  14. find_package (OpenAL)
  15. include_directories (SYSTEM ${OPENAL_INCLUDE_DIRS})
  16. set (LIBS ${LIBS} ${OPENAL_LIBRARIES})
  17. # Add ALUT Library
  18. find_package (ALUT)
  19. include_directories (SYSTEM ${ALUT_INCLUDE_DIRS})
  20. set (LIBS ${LIBS} ${ALUT_LIBRARIES})
  21. # Add Z Library
  22. find_package (ZLIB REQUIRED)
  23. include_directories (SYSTEM ${ZLIB_INCLUDE_DIRS})
  24. set (LIBS ${LIBS} ${ZLIB_LIBRARIES})
  25. #################################################################
  26. # Set Source files
  27. set (SRCS ${SRCS} "Camera.cpp")
  28. set (SRCS ${SRCS} "Console.cpp")
  29. set (SRCS ${SRCS} "Game.cpp")
  30. set (SRCS ${SRCS} "main.cpp")
  31. set (SRCS ${SRCS} "Menu.cpp")
  32. set (SRCS ${SRCS} "Mesh.cpp")
  33. set (SRCS ${SRCS} "OpenRaider.cpp")
  34. set (SRCS ${SRCS} "Render.cpp")
  35. set (SRCS ${SRCS} "SkeletalModel.cpp")
  36. set (SRCS ${SRCS} "Sound.cpp")
  37. set (SRCS ${SRCS} "Texture.cpp")
  38. set (SRCS ${SRCS} "TombRaider.cpp")
  39. set (SRCS ${SRCS} "ViewVolume.cpp")
  40. set (SRCS ${SRCS} "Window.cpp")
  41. set (SRCS ${SRCS} "World.cpp")
  42. # Select available Sound library
  43. if (OPENAL_FOUND AND ALUT_FOUND)
  44. set (SRCS ${SRCS} "SoundAL.cpp")
  45. else (OPENAL_FOUND AND ALUT_FOUND)
  46. # Currently only OpenAL support
  47. message (FATAL_ERROR "OpenAL and ALUT are required!")
  48. endif (OPENAL_FOUND AND ALUT_FOUND)
  49. # Select available Windowing library
  50. if (SDL2_FOUND AND SDL2TTF_FOUND)
  51. set (SRCS ${SRCS} "WindowSDL.cpp")
  52. else (SDL2_FOUND AND SDL2TTF_FOUND)
  53. # Currently only SDL2 support
  54. message (FATAL_ERROR "SDL2 and SDL2-TTF are required!")
  55. endif (SDL2_FOUND AND SDL2TTF_FOUND)
  56. #################################################################
  57. # Configuration Header file
  58. configure_file (
  59. "${PROJECT_SOURCE_DIR}/include/config.h.in"
  60. "${PROJECT_BINARY_DIR}/config.h"
  61. )
  62. #################################################################
  63. # Apple specific bundling
  64. if (APPLE)
  65. # Mac Bundle Data
  66. set (MACOSX_BUNDLE_INFO_STRING "OpenSource TombRaider Game Engine")
  67. set (MACOSX_BUNDLE_ICON_FILE "AppIcon")
  68. set (MACOSX_BUNDLE_GUI_IDENTIFIER "de.xythobuz.OpenRaider")
  69. set (MACOSX_BUNDLE_BUNDLE_NAME "OpenRaider")
  70. set (MACOSX_BUNDLE_SHORT_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}${OpenRaider_VERSION_RELEASE}")
  71. set (MACOSX_BUNDLE_LONG_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}${OpenRaider_VERSION_RELEASE} (${CMAKE_BUILD_TYPE})")
  72. set (MACOSX_BUNDLE_BUNDLE_VERSION "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}${OpenRaider_VERSION_RELEASE} (${CMAKE_BUILD_TYPE})")
  73. set (MACOSX_BUNDLE_COPYRIGHT "2001 - 2014")
  74. # Copy Icon
  75. set (MAC_ICON "../cmake/AppIcon.icns")
  76. set_source_files_properties (${MAC_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
  77. set (SRCS ${SRCS} ${MAC_ICON})
  78. # Copy Data
  79. set (MAC_DATA "../data/OpenRaider.ini" "../data/test.ttf" "../data/splash.tga")
  80. set_source_files_properties (${MAC_DATA} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/defaults)
  81. set (SRCS ${SRCS} ${MAC_DATA})
  82. endif (APPLE)
  83. #################################################################
  84. # Check for SSE, enable if available
  85. include (../cmake/FindSSE.cmake)
  86. if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
  87. if (SSE_FOUND)
  88. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE")
  89. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse")
  90. endif (SSE_FOUND)
  91. if (SSE2_FOUND)
  92. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE2")
  93. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse2")
  94. endif (SSE2_FOUND)
  95. if (SSE3_FOUND)
  96. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE3")
  97. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse3")
  98. endif (SSE3_FOUND)
  99. if (SSSE3_FOUND)
  100. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSSE3")
  101. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -mssse3")
  102. endif (SSSE3_FOUND)
  103. if (SSE4_1_FOUND)
  104. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE4.1")
  105. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse4.1")
  106. endif (SSE4_1_FOUND)
  107. # Display message if something is enabled
  108. if (NOT "${SSE_FOUND_MSG}" STREQUAL "")
  109. message (STATUS "Enabled${SSE_FOUND_MSG}...")
  110. endif (NOT "${SSE_FOUND_MSG}" STREQUAL "")
  111. endif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
  112. # Apply Flags
  113. set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenRaider_CXX_FLAGS}")
  114. set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_DEBUG}")
  115. set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_RELEASE}")
  116. # Add subdirectories
  117. add_subdirectory ("math")
  118. add_subdirectory ("utils")
  119. # Add Executable
  120. add_executable (OpenRaider MACOSX_BUNDLE ${SRCS})
  121. #################################################################
  122. if (APPLE)
  123. if (${CMAKE_GENERATOR} STREQUAL "Unix Makefiles")
  124. # Copy setup script
  125. add_custom_command (TARGET OpenRaider POST_BUILD
  126. COMMAND echo "Injecting setup script..."
  127. COMMAND cp "${PROJECT_SOURCE_DIR}/cmake/setup_mac.sh" "${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents/MacOS/OpenRaider.sh"
  128. COMMAND chmod "a+x" "${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents/MacOS/OpenRaider.sh"
  129. )
  130. # Fix executable name, so setup script will be called
  131. add_custom_command (TARGET OpenRaider POST_BUILD
  132. COMMAND echo "Changing executable name..."
  133. COMMAND /usr/libexec/PlistBuddy -c "Set :CFBundleExecutable OpenRaider.sh" Info.plist
  134. WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents
  135. )
  136. # Preparing the bundle on install
  137. # http://www.cmake.org/Wiki/BundleUtilitiesExample
  138. set (plugin_dest_dir OpenRaider.app/Contents/MacOS)
  139. set (APPS "${PROJECT_BINARY_DIR}/src/OpenRaider.app")
  140. install (CODE "
  141. file(GLOB_RECURSE PLUGINS
  142. \"\${CMAKE_INSTALL_PREFIX}/${plugin_dest_dir}/plugins/*${CMAKE_SHARED_LIBRARY_SUFFIX}\")
  143. include(BundleUtilities)
  144. fixup_bundle(\"${APPS}\" \"\${PLUGINS}\" \"\")
  145. " COMPONENT Runtime
  146. )
  147. endif (${CMAKE_GENERATOR} STREQUAL "Unix Makefiles")
  148. endif (APPLE)
  149. #################################################################
  150. if (NOT APPLE)
  151. # Install binary
  152. install (TARGETS OpenRaider
  153. RUNTIME DESTINATION bin
  154. )
  155. endif (NOT APPLE)
  156. #################################################################
  157. # Add Math Library
  158. set (LIBS ${LIBS} m)
  159. # Add utils Library
  160. set (LIBS ${LIBS} OpenRaider_math)
  161. set (LIBS ${LIBS} OpenRaider_utils)
  162. # Link to all found libs
  163. target_link_libraries (OpenRaider ${LIBS})
  164. #################################################################
  165. # Add target to run executable
  166. add_custom_target(run COMMAND OpenRaider DEPENDS OpenRaider WORKING_DIRECTORY ${CMAKE_PROJECT_DIR})