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- /*!
- * \file include/Window.h
- * \brief Windowing interface
- *
- * \author xythobuz
- */
-
- #ifndef _WINDOW_H_
- #define _WINDOW_H_
-
- /*!
- * \brief Windowing interface
- */
- class Window {
- public:
-
- virtual ~Window() {}
-
- virtual void setSize(unsigned int width, unsigned int height) = 0;
-
- virtual void setFullscreen(bool fullscreen) = 0;
-
- virtual void setMousegrab(bool grab) = 0;
-
- virtual bool getMousegrab() { return mMousegrab; }
-
- virtual int initialize() = 0;
-
- virtual void eventHandling() = 0;
-
- virtual void setTextInput(bool on) = 0;
-
- virtual bool getTextInput() { return mTextInput; }
-
- virtual void swapBuffersGL() = 0;
-
- virtual unsigned int getWidth() { return mWidth; }
-
- virtual unsigned int getHeight() { return mHeight; }
-
- virtual int initializeGL();
-
- virtual void resizeGL();
-
- virtual void glEnter2D();
-
- virtual void glExit2D();
-
- static void lookAt(float eyeX, float eyeY, float eyeZ,
- float lookAtX, float lookAtY, float lookAtZ,
- float upX, float upY, float upZ);
-
- protected:
- bool mInit;
- bool mFullscreen;
- bool mMousegrab;
- bool mTextInput;
- unsigned int mWidth;
- unsigned int mHeight;
- };
-
- Window &getWindow();
-
- #endif
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