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-
-
-
- #ifndef __MTK_MONGOOSE_MTKTEXTURE_H
- #define __MTK_MONGOOSE_MTKTEXTURE_H
-
- #include <stdio.h>
-
- typedef struct
- {
- int x, y, w, h;
- int minx; int maxx; int miny; int maxy; int advance;
-
- } ttf_glyph_t;
-
- typedef struct
- {
- unsigned int utf8Offset;
- unsigned int count;
-
-
-
- unsigned int width;
- unsigned char *texture;
-
- ttf_glyph_t *glyphs;
- int fontHeight;
- int fontAscent;
- int fontDescent;
- int fontSpacing;
-
- } ttf_texture_t;
-
-
- typedef struct
- {
- unsigned int utf8Offset;
- unsigned int count;
- int textureId;
- int drawListBase;
-
- } gl_font_t;
-
-
-
- class Texture
- {
- public:
-
- enum ColorMode
- {
- GREYSCALE = 1,
- RGB,
- RGBA,
- ARGB
- };
-
- enum TextureFlag
- {
- fUseMipmaps = 1,
- fUseMultiTexture = 2,
- fUseSDL_TTF = 4
- };
-
-
-
-
-
-
- Texture();
-
-
-
- ~Texture();
-
-
-
-
-
-
-
-
- static unsigned char *generateColorTexture(unsigned char rgba[4],
- unsigned int width,
- unsigned int height);
-
-
-
- gl_font_t *generateFont(ttf_texture_t *texture);
-
-
-
- ttf_texture_t *generateFontTexture(const char *filename, int pointSize,
- unsigned int textureWidth,
- unsigned char color[3],
- unsigned int utf8Offset,
- unsigned int count,
- char verbose);
-
-
-
- int getTextureCount();
-
-
-
- void glScreenShot(char *base, unsigned int width, unsigned int height);
-
-
-
-
-
-
-
-
- void bindMultiTexture(int texture0, int texture1);
-
-
-
- void bindTextureId(unsigned int n);
-
-
-
- void clearFlag(TextureFlag flag);
-
-
-
- void disableMultiTexture();
-
-
-
- void initSDL_TTF();
-
-
-
- int loadBuffer(unsigned char *image,
- unsigned int width, unsigned int height,
- ColorMode mode, unsigned int bpp);
-
-
-
- int loadBufferSlot(unsigned char *image,
- unsigned int width, unsigned int height,
- ColorMode mode, unsigned int bpp,
- unsigned int slot);
-
-
-
- int loadColorTexture(unsigned char rgba[4],
- unsigned int width, unsigned int height);
-
-
-
- int loadFontTTF(const char *filename,
- unsigned int utf8Offset, unsigned int count);
-
-
-
- int loadPNG(const char *filename);
-
-
-
- int loadTGA(const char *filename);
-
-
-
- void reset();
-
-
-
- void setFlag(TextureFlag flag);
-
-
-
- void setMaxTextureCount(unsigned int n);
-
-
-
- void useMultiTexture(float u, float v);
-
-
-
- void useMultiTexture(float aU, float aV, float bU, float bV);
-
-
-
-
- private:
-
-
-
-
-
- int nextPower(int seed);
-
-
-
- unsigned char *scaleBuffer(unsigned char *image, int width, int height,
- int components);
-
-
-
-
-
-
-
-
- unsigned int *mTextureIds;
-
- unsigned int mTextureCount;
-
- unsigned int mTextureLimit;
-
- unsigned int mFlags;
-
- int mTextureId;
-
- int mTextureId2;
- };
-
-
-
- void bufferedPrintf(char *string, unsigned int len, char *s, ...);
-
- void glPrint3d(float x, float y, float z,
- float pitch, float yaw, float roll,
- float scale,
- char *string);
-
- void glPrint2d(float x, float y, float scale, char *string);
-
- void glEnterMode2d(unsigned int width, unsigned int height);
-
-
-
- void glExitMode2d();
-
-
- #endif
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