Open Source Tomb Raider Engine
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CMakeLists.txt 6.7KB

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  1. # Add SDL2 Library
  2. find_package (SDL2)
  3. include_directories (SYSTEM ${SDL2_INCLUDE_DIR})
  4. set (LIBS ${LIBS} ${SDL2_LIBRARY})
  5. # Add SDL2_ttf Library
  6. find_package (SDL2TTF)
  7. include_directories (SYSTEM ${SDL2TTF_INCLUDE_DIR})
  8. set (LIBS ${LIBS} ${SDL2TTF_LIBRARY})
  9. # Add OpenGL Library
  10. find_package (OpenGL REQUIRED)
  11. include_directories (SYSTEM ${OPENGL_INCLUDE_DIRS})
  12. set (LIBS ${LIBS} ${OPENGL_LIBRARIES})
  13. # Add OpenAL Library
  14. find_package (OpenAL REQUIRED)
  15. include_directories (SYSTEM ${OPENAL_INCLUDE_DIRS})
  16. set (LIBS ${LIBS} ${OPENAL_LIBRARIES})
  17. # Add ALUT Library
  18. find_package (ALUT REQUIRED)
  19. include_directories (SYSTEM ${ALUT_INCLUDE_DIRS})
  20. set (LIBS ${LIBS} ${ALUT_LIBRARIES})
  21. # Add Z Library
  22. find_package (ZLIB REQUIRED)
  23. include_directories (SYSTEM ${ZLIB_INCLUDE_DIRS})
  24. set (LIBS ${LIBS} ${ZLIB_LIBRARIES})
  25. #################################################################
  26. # Set Source files
  27. set (SRCS ${SRCS} "Console.cpp")
  28. set (SRCS ${SRCS} "main.cpp")
  29. set (SRCS ${SRCS} "Menu.cpp")
  30. set (SRCS ${SRCS} "OpenRaider.cpp")
  31. set (SRCS ${SRCS} "Sound.cpp")
  32. set (SRCS ${SRCS} "Window.cpp")
  33. # Select available Windowing library
  34. if (SDL2_FOUND AND SDL2TTF_FOUND)
  35. set (SRCS ${SRCS} "WindowSDL.cpp")
  36. else (SDL2_FOUND AND SDL2TTF_FOUND)
  37. # Currently only SDL2 support
  38. message (FATAL_ERROR "SDL2 and SDL2-TTF are required!")
  39. endif (SDL2_FOUND AND SDL2TTF_FOUND)
  40. #################################################################
  41. # Configuration Header file
  42. configure_file (
  43. "${PROJECT_SOURCE_DIR}/include/Config.h.in"
  44. "${PROJECT_BINARY_DIR}/Config.h"
  45. )
  46. #################################################################
  47. # Apple specific bundling
  48. if (APPLE)
  49. # Mac Bundle Data
  50. set (MACOSX_BUNDLE_INFO_STRING "OpenSource TombRaider Game Engine")
  51. set (MACOSX_BUNDLE_ICON_FILE "AppIcon")
  52. set (MACOSX_BUNDLE_GUI_IDENTIFIER "de.xythobuz.OpenRaider")
  53. set (MACOSX_BUNDLE_BUNDLE_NAME "OpenRaider")
  54. set (MACOSX_BUNDLE_SHORT_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}${OpenRaider_VERSION_RELEASE}")
  55. set (MACOSX_BUNDLE_LONG_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}${OpenRaider_VERSION_RELEASE} (${CMAKE_BUILD_TYPE})")
  56. set (MACOSX_BUNDLE_BUNDLE_VERSION "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}${OpenRaider_VERSION_RELEASE} (${CMAKE_BUILD_TYPE})")
  57. set (MACOSX_BUNDLE_COPYRIGHT "2001 - 2014")
  58. # Copy Icon
  59. set (MAC_ICON "../cmake/AppIcon.icns")
  60. set_source_files_properties (${MAC_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
  61. set (SRCS ${SRCS} ${MAC_ICON})
  62. # Copy Data
  63. set (MAC_DATA "../data/OpenRaider.ini" "../data/test.ttf")
  64. set (MAC_DATA ${MAC_DATA} "../data/snow.tga" "../data/snow2.tga" "../data/splash.tga")
  65. set_source_files_properties (${MAC_DATA} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/defaults)
  66. set (SRCS ${SRCS} ${MAC_DATA})
  67. endif (APPLE)
  68. #################################################################
  69. # Check for SSE, enable if available
  70. include (../cmake/FindSSE.cmake)
  71. if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
  72. if (SSE_FOUND)
  73. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE")
  74. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse")
  75. endif (SSE_FOUND)
  76. if (SSE2_FOUND)
  77. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE2")
  78. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse2")
  79. endif (SSE2_FOUND)
  80. if (SSE3_FOUND)
  81. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE3")
  82. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse3")
  83. endif (SSE3_FOUND)
  84. if (SSSE3_FOUND)
  85. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSSE3")
  86. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -mssse3")
  87. endif (SSSE3_FOUND)
  88. if (SSE4_1_FOUND)
  89. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE4.1")
  90. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse4.1")
  91. endif (SSE4_1_FOUND)
  92. # Display message if something is enabled
  93. if (NOT "${SSE_FOUND_MSG}" STREQUAL "")
  94. message (STATUS "Enabled${SSE_FOUND_MSG}...")
  95. endif (NOT "${SSE_FOUND_MSG}" STREQUAL "")
  96. endif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
  97. # Apply Flags
  98. set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenRaider_CXX_FLAGS}")
  99. set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_DEBUG}")
  100. set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_RELEASE}")
  101. # Add subdirectories
  102. add_subdirectory ("math")
  103. add_subdirectory ("utils")
  104. # Add Executable
  105. add_executable (OpenRaider MACOSX_BUNDLE ${SRCS})
  106. #################################################################
  107. if (APPLE)
  108. if (${CMAKE_GENERATOR} STREQUAL "Unix Makefiles")
  109. # Copy setup script
  110. add_custom_command (TARGET OpenRaider POST_BUILD
  111. COMMAND echo "Injecting setup script..."
  112. COMMAND cp "${PROJECT_SOURCE_DIR}/cmake/setup_mac.sh" "${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents/MacOS/OpenRaider.sh"
  113. COMMAND chmod "a+x" "${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents/MacOS/OpenRaider.sh"
  114. )
  115. # Fix executable name, so setup script will be called
  116. add_custom_command (TARGET OpenRaider POST_BUILD
  117. COMMAND echo "Changing executable name..."
  118. COMMAND /usr/libexec/PlistBuddy -c "Set :CFBundleExecutable OpenRaider.sh" Info.plist
  119. WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents
  120. )
  121. # Preparing the bundle on install
  122. # http://www.cmake.org/Wiki/BundleUtilitiesExample
  123. set (plugin_dest_dir OpenRaider.app/Contents/MacOS)
  124. set (APPS "${PROJECT_BINARY_DIR}/src/OpenRaider.app")
  125. install (CODE "
  126. file(GLOB_RECURSE PLUGINS
  127. \"\${CMAKE_INSTALL_PREFIX}/${plugin_dest_dir}/plugins/*${CMAKE_SHARED_LIBRARY_SUFFIX}\")
  128. include(BundleUtilities)
  129. fixup_bundle(\"${APPS}\" \"\${PLUGINS}\" \"\")
  130. " COMPONENT Runtime
  131. )
  132. endif (${CMAKE_GENERATOR} STREQUAL "Unix Makefiles")
  133. endif (APPLE)
  134. #################################################################
  135. if (NOT APPLE)
  136. # Install binary
  137. install (TARGET OpenRaider
  138. RUNTIME DESTINATION bin
  139. )
  140. endif (NOT APPLE)
  141. #################################################################
  142. # Add Math Library
  143. set (LIBS ${LIBS} m)
  144. # Add utils Library
  145. set (LIBS ${LIBS} OpenRaider_math)
  146. set (LIBS ${LIBS} OpenRaider_utils)
  147. # Link to all found libs
  148. target_link_libraries (OpenRaider ${LIBS})
  149. #################################################################
  150. # Add target to run executable
  151. add_custom_target(run COMMAND OpenRaider DEPENDS OpenRaider WORKING_DIRECTORY ${CMAKE_PROJECT_DIR})