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- /*!
- *
- * \file include/math/math.h
- * \brief Vector and Matrix math
- *
- * \author Mongoose
- * \author xythobuz
- */
-
- #include <cmath>
-
- #ifndef _MATH_MATH_H
- #define _MATH_MATH_H
-
- #ifndef M_PI
- #define M_PI 3.14159265358979323846
- #endif
-
- #define OR_PI ((float)M_PI) //!< pi
- #define OR_2_PI (OR_PI * 2.0f) //!< pi*2
- #define OR_PI_OVER_4 (OR_PI / 4.0f) //!< pi/4
- #define OR_PI_OVER_180 (OR_PI / 180.0f) //!< pi/180
- #define OR_180_OVER_PI (180.0f / OR_PI) //!< 180/pi
-
- #define OR_RAD_TO_DEG(x) ((x) * OR_180_OVER_PI) //!< Convert radians to degrees
- #define OR_DEG_TO_RAD(x) ((x) * OR_PI_OVER_180) //!< Convert degrees to radians
-
- typedef float vec_t; //!< 1D Vector, aka float
- typedef float vec2_t[2]; //!< 2D Vector
- typedef float vec3_t[3]; //!< 3D Vector
- typedef float vec4_t[4]; //!< 4D Vector
- typedef vec_t matrix_t[16]; //!< Used as _Column_major_ in every class now!
-
- /*!
- * \brief Compare two floats with an Epsilon.
- * \param a first float
- * \param b second float
- * \returns true if a and b are probably the same.
- */
- bool equalEpsilon(vec_t a, vec_t b);
-
- /*!
- * \brief Calculate Intersection of a line and a polygon
- * \param intersect Where the intersection is stored, if it exists
- * \param p1 First point of line segment
- * \param p2 Second point of line segment
- * \param polygon polygon vertex array (0 to 2 are used)
- * \returns 0 if there is no intersection
- */
- int intersectionLinePolygon(vec3_t intersect, vec3_t p1, vec3_t p2, vec3_t *polygon);
-
- /*!
- * \brief Calculate the length of a line segment / the distance between two points
- * \param a First point
- * \param b Second point
- * \returns distance/length
- */
- vec_t distance(const vec3_t a, const vec3_t b);
-
- /*!
- * \brief Calculates the midpoint between two points / of a line segment
- * \param a First point
- * \param b Second point
- * \param mid Midpoint will be stored here
- */
- void midpoint(const vec3_t a, const vec3_t b, vec3_t mid);
-
- /*!
- * \brief Calculates a pseudo-random number
- * \param from Lower bound of resulting number
- * \param to Upper bound
- * \returns random number
- */
- vec_t randomNum(vec_t from, vec_t to);
-
- #endif
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