Open Source Tomb Raider Engine
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Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 10 years ago
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Folder.h Removed Exceptions, moved GL code into Shader 10 years ago
binary.h LoaderTR2 tries to load external SFX file 10 years ago
filesystem.h Started implementing file system utilities 10 years ago
pcx.h TextureManager is now completely static. 10 years ago
pixel.h Now using stb_truetype instead of SDL2-TTF. 10 years ago
random.h Menu background now chosen randomly 10 years ago
strings.h Menu background now chosen randomly 10 years ago
time.h Updated imgui, utils/time using more C++11 features 10 years ago