Open Source Tomb Raider Engine
Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
Thomas Buck 2218ccfcad Individual toggles for bounding box visualisation. 9 år sedan
..
commands Fixed StaticModel rotation 9 år sedan
games Auto code indentation [skip ci] 10 år sedan
loader Mesh now RoomMesh, _fixed_ texture bleeding 9 år sedan
system Wrong assert was used when including glm 9 år sedan
utils Now using stb_truetype instead of SDL2-TTF. 9 år sedan
Camera.h Individual toggles for bounding box visualisation. 9 år sedan
Console.h Updated imgui, added consoleAction. 9 år sedan
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 år sedan
Game.h Debug info now displayed as imgui overlay 9 år sedan
Log.h Debug info now displayed as imgui overlay 9 år sedan
Menu.h Auto code indentation [skip ci] 10 år sedan
MenuFolder.h Auto code indentation [skip ci] 10 år sedan
Mesh.h Wrong assert was used when including glm 9 år sedan
Render.h Debug info now displayed as imgui overlay 9 år sedan
Room.h Individual toggles for bounding box visualisation. 9 år sedan
RoomData.h Wrong assert was used when including glm 9 år sedan
RoomMesh.h Wrong assert was used when including glm 9 år sedan
RunTime.h Fixed StaticMesh Y offset 9 år sedan
Script.h Auto code indentation [skip ci] 10 år sedan
SkeletalModel.h Fixed StaticModel rotation 9 år sedan
SoundManager.h RunTime now static. StaticMesh displays bounding boxes. 9 år sedan
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 år sedan
StaticMesh.h Individual toggles for bounding box visualisation. 9 år sedan
TextureManager.h Wrong assert was used when including glm 9 år sedan
UI.h Updated imgui, added consoleAction. 9 år sedan
World.h Added basic view frustum culling 9 år sedan
config.h.in Now using stb_truetype instead of SDL2-TTF. 9 år sedan
global.h Debug info now displayed as imgui overlay 9 år sedan