Open Source Tomb Raider Engine
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Thomas Buck ed83ad86ba Added time utils, docLocalFull target 10 anni fa
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games Moved List and Vector into templates folder 10 anni fa
templates Moved List and Vector into templates folder 10 anni fa
utils Added time utils, docLocalFull target 10 anni fa
Camera.h Renamed MatMath and moved into utils 10 anni fa
Emitter.h using sdl2-config for include path 10 anni fa
GLString.h attributes interfered with doxygen 10 anni fa
Matrix.h Renamed MatMath and moved into utils 10 anni fa
Mesh.h Renamed MatMath and moved into utils 10 anni fa
Network.h less warnings 10 anni fa
OpenRaider.h Removed duplicated GL init code 10 anni fa
Particle.h Renamed MatMath and moved into utils 10 anni fa
Quaternion.h Renamed MatMath and moved into utils 10 anni fa
Render.h Removed unused code 10 anni fa
SDLSystem.h More or less working. No sound! 10 anni fa
SkeletalModel.h Renamed MatMath and moved into utils 10 anni fa
Sound.h Unified include guards 10 anni fa
System.h Added time utils, docLocalFull target 10 anni fa
Texture.h attributes interfered with doxygen 10 anni fa
TombRaider.h Moved TombRaider1.h into subfolder 10 anni fa
Vector3d.h Renamed MatMath and moved into utils 10 anni fa
ViewVolume.h Moved bounding volumes into ViewVolume 10 anni fa
World.h Renamed MatMath and moved into utils 10 anni fa