Open Source Tomb Raider Engine
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay il y a 10 ans
..
commands Fixed StaticModel rotation il y a 10 ans
games Auto code indentation [skip ci] il y a 10 ans
loader Mesh now RoomMesh, _fixed_ texture bleeding il y a 10 ans
system Wrong assert was used when including glm il y a 10 ans
utils Now using stb_truetype instead of SDL2-TTF. il y a 10 ans
Camera.h Wrong assert was used when including glm il y a 10 ans
Console.h Updated imgui, added consoleAction. il y a 10 ans
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
Game.h Debug info now displayed as imgui overlay il y a 10 ans
Log.h Debug info now displayed as imgui overlay il y a 10 ans
Menu.h Auto code indentation [skip ci] il y a 10 ans
MenuFolder.h Auto code indentation [skip ci] il y a 10 ans
Mesh.h Wrong assert was used when including glm il y a 10 ans
Render.h Debug info now displayed as imgui overlay il y a 10 ans
Room.h Wrong assert was used when including glm il y a 10 ans
RoomData.h Wrong assert was used when including glm il y a 10 ans
RoomMesh.h Wrong assert was used when including glm il y a 10 ans
RunTime.h Fixed StaticMesh Y offset il y a 10 ans
Script.h Auto code indentation [skip ci] il y a 10 ans
SkeletalModel.h Fixed StaticModel rotation il y a 10 ans
SoundManager.h RunTime now static. StaticMesh displays bounding boxes. il y a 10 ans
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
StaticMesh.h Fixed window resizing and initial camera offset. il y a 10 ans
TextureManager.h Wrong assert was used when including glm il y a 10 ans
UI.h Updated imgui, added consoleAction. il y a 10 ans
World.h Added basic view frustum culling il y a 10 ans
config.h.in Now using stb_truetype instead of SDL2-TTF. il y a 10 ans
global.h Debug info now displayed as imgui overlay il y a 10 ans