Open Source Tomb Raider Engine
Du kannst nicht mehr als 25 Themen auswählen Themen müssen mit entweder einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.
Thomas Buck 3011e964e8 No deprecated-writable-strings warnings any more! vor 11 Jahren
data Initial commit from SF CVS vor 11 Jahren
doc Initial commit from SF CVS vor 11 Jahren
msvc/OpenRaider Initial commit from SF CVS vor 11 Jahren
src No deprecated-writable-strings warnings any more! vor 11 Jahren
.gitignore Updated Readme. vor 11 Jahren
BUGS Initial commit from SF CVS vor 11 Jahren
COPYING Initial commit from SF CVS vor 11 Jahren
ChangeLog Initial commit from SF CVS vor 11 Jahren
Makefile Reenabled ALUT. Trying to build with freeALUT on Mac. Segfaults on launch. vor 11 Jahren
README.md Reenabled ALUT. Trying to build with freeALUT on Mac. Segfaults on launch. vor 11 Jahren
README.old Added new Readme vor 11 Jahren
Requirements Initial commit from SF CVS vor 11 Jahren
TODO Initial commit from SF CVS vor 11 Jahren
autogen.sh Initial commit from SF CVS vor 11 Jahren
deps.sh Added stub for missing hel/CollisionObject. vor 11 Jahren
fix-gcc3.sh Initial commit from SF CVS vor 11 Jahren
setup.sh Initial commit from SF CVS vor 11 Jahren
sshot.sh Initial commit from SF CVS vor 11 Jahren

README.md

OpenRaider

OpenRaider is an Open Source implementation of the classic Tomb Raider Game Engine. It was abandoned in 2003.

This project aims to get OpenRaider running in a modern Unix.

Dependencies

On Mac OS X 10.9 with XCode and MacPorts installed, the following should be enough:

sudo port install libsdl libsdl_ttf cmake

You will also need an installed X11 Server!

Also, to get Sound, get freealut and compile it like this:

mkdir build
cd build
cmake .. -DCMAKE_INSTALL_PREFIX:STRING="/opt/local" -DCMAKE_C_FLAGS:STRING="-O2"
make
sudo make install
  • Linux 2.4.16 SMP kernel (Debian distrobution)
  • GCC 2.95.2 compiler and supporting development packages
  • X11 4.1.0 with X11 development package
  • OpenGL 1.2 core and utils development packages
  • SDL 1.2.1 development package
  • OpenAL 0.0.6 development package
  • libz 1.1.3 development package

License

OpenRaider is based on code, specs, and alogrithms from:

  • GooseEgg/Freyja 3d Modelers by Mongoose
  • TR Rosetta Stone spec sheet by Anonymous
  • TRView 1.0.0 by Yuri Zhivago, with patches by Mongoose

All code should be GPLed, unless otherwise noted.

Housekeeping by xythobuz.