.. |
games
|
Moved List and Vector into templates folder
|
10 jaren geleden |
templates
|
Moved List and Vector into templates folder
|
10 jaren geleden |
utils
|
Renamed MatMath and moved into utils
|
10 jaren geleden |
Camera.h
|
Renamed MatMath and moved into utils
|
10 jaren geleden |
Emitter.h
|
using sdl2-config for include path
|
10 jaren geleden |
GLString.h
|
attributes interfered with doxygen
|
10 jaren geleden |
Matrix.h
|
Renamed MatMath and moved into utils
|
10 jaren geleden |
Mesh.h
|
Renamed MatMath and moved into utils
|
10 jaren geleden |
Network.h
|
less warnings
|
10 jaren geleden |
OpenRaider.h
|
Moved List and Vector into templates folder
|
10 jaren geleden |
Particle.h
|
Renamed MatMath and moved into utils
|
10 jaren geleden |
Quaternion.h
|
Renamed MatMath and moved into utils
|
10 jaren geleden |
Render.h
|
Renamed MatMath and moved into utils
|
10 jaren geleden |
SDLSystem.h
|
More or less working. No sound!
|
10 jaren geleden |
SkeletalModel.h
|
Renamed MatMath and moved into utils
|
10 jaren geleden |
Sound.h
|
Unified include guards
|
11 jaren geleden |
System.h
|
Moved List and Vector into templates folder
|
10 jaren geleden |
Texture.h
|
attributes interfered with doxygen
|
10 jaren geleden |
TombRaider.h
|
Moved TombRaider1.h into subfolder
|
10 jaren geleden |
Vector3d.h
|
Renamed MatMath and moved into utils
|
10 jaren geleden |
ViewVolume.h
|
Moved bounding volumes into ViewVolume
|
10 jaren geleden |
World.h
|
Renamed MatMath and moved into utils
|
10 jaren geleden |