Open Source Tomb Raider Engine
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Thomas Buck 36ece5eb87 Setup objects from TombRaider in their constructor 10 years ago
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games Added TombRaider1.h 10 years ago
math Setup objects from TombRaider in their constructor 10 years ago
utils Added mouse scrolling support. 10 years ago
Camera.h Removed Emitter and Particle 10 years ago
Console.h Added mouse scrolling support. 10 years ago
Game.h Setup objects from TombRaider in their constructor 10 years ago
Menu.h Maplist now in Menu 10 years ago
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 years ago
OpenRaider.h Maplist now in Menu 10 years ago
Render.h Render using new interface 10 years ago
Room.h Setup objects from TombRaider in their constructor 10 years ago
SkeletalModel.h Added SkeletalModel, now using std::vector 10 years ago
Sound.h Sound interface now abstract 10 years ago
SoundAL.h Sound interface now abstract 10 years ago
Sprite.h Setup objects from TombRaider in their constructor 10 years ago
Texture.h Fixed strange Texture offset in GL, added asserts. 10 years ago
TombRaider.h Added basic movement 10 years ago
TombRaiderData.h Validating pak before putting it in menu list 10 years ago
ViewVolume.h Setup objects from TombRaider in their constructor 10 years ago
Window.h Many small fixes 10 years ago
WindowSDL.h Using only colors that were defined for renderer 10 years ago
World.h Rewrote Sprite loading in Game 10 years ago
WorldData.h Added comparison operator to static model 10 years ago
config.h.in be case-sensitive for config file 10 years ago
global.h Many small fixes 10 years ago
main.h Render is now also service 10 years ago