Open Source Tomb Raider Engine
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Thomas Buck d8e3f8df9e Removed cmake windows.h detection 10 anni fa
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math Removed vec_t typedefs 10 anni fa
utils Improved Windows support 10 anni fa
CMakeLists.txt Removed cmake windows.h detection 10 anni fa
Camera.cpp Removed vec_t typedefs 10 anni fa
Command.cpp Removed cmake windows.h detection 10 anni fa
Console.cpp No segfault on window resize 10 anni fa
Entity.cpp Removed vec_t typedefs 10 anni fa
Font.cpp Compiles in Ubuntu 14.04 with gcc 10 anni fa
FontManager.cpp Improved Windows support 10 anni fa
FontSDL.cpp Improved Windows support 10 anni fa
FontTRLE.cpp Removed vec_t typedefs 10 anni fa
Game.cpp Removed vec_t typedefs 10 anni fa
Menu.cpp Removed cmake windows.h detection 10 anni fa
Mesh.cpp Removed vec_t typedefs 10 anni fa
OpenRaider.cpp Removed vec_t typedefs 10 anni fa
Render.cpp Removed vec_t typedefs 10 anni fa
Room.cpp Removed vec_t typedefs 10 anni fa
RoomData.cpp Removed vec_t typedefs 10 anni fa
SkeletalModel.cpp Removed vec_t typedefs 10 anni fa
Sound.cpp New assert implementation, meta improvements 10 anni fa
SoundAL.cpp remove OSS specific bits from OpenAL initialization, use default driver 10 anni fa
SoundNull.cpp New assert implementation, meta improvements 10 anni fa
Sprite.cpp Removed vec_t typedefs 10 anni fa
StaticMesh.cpp Removed vec_t typedefs 10 anni fa
TextureManager.cpp Removed vec_t typedefs 10 anni fa
TombRaider.cpp Removed cmake windows.h detection 10 anni fa
ViewVolume.cpp Removed vec_t typedefs 10 anni fa
Window.cpp Removed vec_t typedefs 10 anni fa
WindowSDL.cpp Removed cmake windows.h detection 10 anni fa
World.cpp Created StaticMesh class 10 anni fa
main.cpp TextureManager using vector, now also global service 10 anni fa