Open Source Tomb Raider Engine
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Thomas Buck 39e274460d Some small changes. 10 年前
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games Added TombRaider1.h 10 年前
math Removed vec_t typedefs 10 年前
utils Implemented binary file reader 10 年前
Camera.h Removed vec_t typedefs 10 年前
Console.h Removed vec_t typedefs 10 年前
Entity.h Sorting vectors now working 10 年前
Font.h unsigned char instead of float for colors 10 年前
FontManager.h Added FontManager 10 年前
FontSDL.h Added FontManager 10 年前
FontTRLE.h Removed vec_t typedefs 10 年前
Game.h Fixed many 64 to 32 bit warnings 10 年前
Menu.h Fixed many 64 to 32 bit warnings 10 年前
Mesh.h Removed vec_t typedefs 10 年前
OpenRaider.h Removed vec_t typedefs 10 年前
Render.h Fixed many 64 to 32 bit warnings 10 年前
Room.h Fixed many 64 to 32 bit warnings 10 年前
RoomData.h Sorting vectors now working 10 年前
SkeletalModel.h Fixed many 64 to 32 bit warnings 10 年前
Sound.h Fixed many 64 to 32 bit warnings 10 年前
SoundAL.h Fixed many 64 to 32 bit warnings 10 年前
SoundNull.h Some small changes. Using namespace for file-scope declarations. SoundNull now pretends to have even more functionality. Mousegrab state can be queried. Should now grab more reliably. 10 年前
Sprite.h Fixed many 64 to 32 bit warnings 10 年前
StaticMesh.h Removed vec_t typedefs 10 年前
TextureManager.h loadImage(), move command 10 年前
TombRaider.h Removed cmake windows.h detection 10 年前
TombRaiderData.h Fixed Lara no longer rotating with camera 10 年前
ViewVolume.h Removed vec_t typedefs 10 年前
Window.h Some small changes. Using namespace for file-scope declarations. SoundNull now pretends to have even more functionality. Mousegrab state can be queried. Should now grab more reliably. 10 年前
WindowSDL.h Some small changes. Using namespace for file-scope declarations. SoundNull now pretends to have even more functionality. Mousegrab state can be queried. Should now grab more reliably. 10 年前
World.h Fixed many 64 to 32 bit warnings 10 年前
config.h.in git hash in version string 10 年前
global.h Removed cmake windows.h detection 10 年前