Open Source Tomb Raider Engine
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。

CMakeLists.txt 7.6KB

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  1. # Add OpenGL Library
  2. find_package (OpenGL REQUIRED)
  3. include_directories (SYSTEM ${OPENGL_INCLUDE_DIRS})
  4. set (LIBS ${LIBS} ${OPENGL_LIBRARIES})
  5. # Add Z Library
  6. find_package (ZLIB REQUIRED)
  7. include_directories (SYSTEM ${ZLIB_INCLUDE_DIRS})
  8. set (LIBS ${LIBS} ${ZLIB_LIBRARIES})
  9. # Add SDL2 Library
  10. find_package (SDL2)
  11. if (SDL2_FOUND)
  12. include_directories (SYSTEM ${SDL2_INCLUDE_DIR})
  13. set (LIBS ${LIBS} ${SDL2_LIBRARY})
  14. # Add SDL2_ttf Library
  15. find_package (SDL2TTF)
  16. if (SDL2TTF_FOUND)
  17. include_directories (SYSTEM ${SDL2TTF_INCLUDE_DIR})
  18. set (LIBS ${LIBS} ${SDL2TTF_LIBRARY})
  19. endif (SDL2TTF_FOUND)
  20. endif (SDL2_FOUND)
  21. # Add OpenAL Library
  22. find_package (OpenAL)
  23. if (OPENAL_FOUND)
  24. include_directories (SYSTEM ${OPENAL_INCLUDE_DIRS})
  25. set (LIBS ${LIBS} ${OPENAL_LIBRARIES})
  26. # Add ALUT Library
  27. find_package (ALUT)
  28. if (ALUT_FOUND)
  29. include_directories (SYSTEM ${ALUT_INCLUDE_DIRS})
  30. set (LIBS ${LIBS} ${ALUT_LIBRARIES})
  31. endif (ALUT_FOUND)
  32. endif (OPENAL_FOUND)
  33. #################################################################
  34. # Set Source files
  35. set (SRCS ${SRCS} "Camera.cpp")
  36. set (SRCS ${SRCS} "Command.cpp")
  37. set (SRCS ${SRCS} "Console.cpp")
  38. set (SRCS ${SRCS} "Game.cpp")
  39. set (SRCS ${SRCS} "main.cpp")
  40. set (SRCS ${SRCS} "Menu.cpp")
  41. set (SRCS ${SRCS} "Mesh.cpp")
  42. set (SRCS ${SRCS} "OpenRaider.cpp")
  43. set (SRCS ${SRCS} "Render.cpp")
  44. set (SRCS ${SRCS} "Room.cpp")
  45. set (SRCS ${SRCS} "SkeletalModel.cpp")
  46. set (SRCS ${SRCS} "Sound.cpp")
  47. set (SRCS ${SRCS} "Sprite.cpp")
  48. set (SRCS ${SRCS} "Texture.cpp")
  49. set (SRCS ${SRCS} "TombRaider.cpp")
  50. set (SRCS ${SRCS} "ViewVolume.cpp")
  51. set (SRCS ${SRCS} "Window.cpp")
  52. set (SRCS ${SRCS} "World.cpp")
  53. # Select available Sound library
  54. if (OPENAL_FOUND AND ALUT_FOUND)
  55. set (SRCS ${SRCS} "SoundAL.cpp")
  56. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -DUSING_AL")
  57. else (OPENAL_FOUND AND ALUT_FOUND)
  58. # Currently only OpenAL support
  59. message (FATAL_ERROR "OpenAL and ALUT are required!")
  60. endif (OPENAL_FOUND AND ALUT_FOUND)
  61. # Select available Windowing library
  62. if (SDL2_FOUND AND SDL2TTF_FOUND)
  63. set (SRCS ${SRCS} "WindowSDL.cpp")
  64. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -DUSING_SDL")
  65. else (SDL2_FOUND AND SDL2TTF_FOUND)
  66. # Currently only SDL2 support
  67. message (FATAL_ERROR "SDL2 and SDL2-TTF are required!")
  68. endif (SDL2_FOUND AND SDL2TTF_FOUND)
  69. #################################################################
  70. # Configuration Header file
  71. configure_file (
  72. "${PROJECT_SOURCE_DIR}/include/config.h.in"
  73. "${PROJECT_BINARY_DIR}/config.h"
  74. )
  75. #################################################################
  76. # Apple specific bundling
  77. if (APPLE)
  78. # Mac Bundle Data
  79. set (MACOSX_BUNDLE_INFO_STRING "OpenSource TombRaider Game Engine")
  80. set (MACOSX_BUNDLE_ICON_FILE "AppIcon")
  81. set (MACOSX_BUNDLE_GUI_IDENTIFIER "de.xythobuz.OpenRaider")
  82. set (MACOSX_BUNDLE_BUNDLE_NAME "OpenRaider")
  83. set (MACOSX_BUNDLE_SHORT_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}${OpenRaider_VERSION_RELEASE}")
  84. set (MACOSX_BUNDLE_LONG_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}${OpenRaider_VERSION_RELEASE} (${CMAKE_BUILD_TYPE})")
  85. set (MACOSX_BUNDLE_BUNDLE_VERSION "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}${OpenRaider_VERSION_RELEASE} (${CMAKE_BUILD_TYPE})")
  86. set (MACOSX_BUNDLE_COPYRIGHT "2001 - 2014")
  87. # Copy Icon
  88. set (MAC_ICON "../cmake/AppIcon.icns")
  89. set_source_files_properties (${MAC_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
  90. set (SRCS ${SRCS} ${MAC_ICON})
  91. # Copy Data
  92. set (MAC_DATA "../data/OpenRaider.ini" "../data/test.ttf" "../data/splash.tga")
  93. set_source_files_properties (${MAC_DATA} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/defaults)
  94. set (SRCS ${SRCS} ${MAC_DATA})
  95. endif (APPLE)
  96. #################################################################
  97. # Check for SSE, enable if available
  98. include (../cmake/FindSSE.cmake)
  99. if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
  100. if (SSE_FOUND)
  101. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE")
  102. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse")
  103. endif (SSE_FOUND)
  104. if (SSE2_FOUND)
  105. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE2")
  106. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse2")
  107. endif (SSE2_FOUND)
  108. if (SSE3_FOUND)
  109. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE3")
  110. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse3")
  111. endif (SSE3_FOUND)
  112. if (SSSE3_FOUND)
  113. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSSE3")
  114. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -mssse3")
  115. endif (SSSE3_FOUND)
  116. if (SSE4_1_FOUND)
  117. set (SSE_FOUND_MSG "${SSE_FOUND_MSG} SSE4.1")
  118. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -msse4.1")
  119. endif (SSE4_1_FOUND)
  120. # Display message if something is enabled
  121. if (NOT "${SSE_FOUND_MSG}" STREQUAL "")
  122. message (STATUS "Enabled${SSE_FOUND_MSG}...")
  123. endif (NOT "${SSE_FOUND_MSG}" STREQUAL "")
  124. endif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
  125. # Apply Flags
  126. set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenRaider_CXX_FLAGS}")
  127. set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_DEBUG}")
  128. set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_RELEASE}")
  129. # Add subdirectories
  130. add_subdirectory ("math")
  131. add_subdirectory ("utils")
  132. # Add Executable
  133. add_executable (OpenRaider MACOSX_BUNDLE ${SRCS})
  134. #################################################################
  135. if (APPLE)
  136. if (${CMAKE_GENERATOR} STREQUAL "Unix Makefiles")
  137. # Copy setup script
  138. add_custom_command (TARGET OpenRaider POST_BUILD
  139. COMMAND echo "Injecting setup script..."
  140. COMMAND cp "${PROJECT_SOURCE_DIR}/cmake/setup_mac.sh" "${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents/MacOS/OpenRaider.sh"
  141. COMMAND chmod "a+x" "${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents/MacOS/OpenRaider.sh"
  142. )
  143. # Fix executable name, so setup script will be called
  144. add_custom_command (TARGET OpenRaider POST_BUILD
  145. COMMAND echo "Changing executable name..."
  146. COMMAND /usr/libexec/PlistBuddy -c "Set :CFBundleExecutable OpenRaider.sh" Info.plist
  147. WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents
  148. )
  149. # Preparing the bundle on install
  150. # http://www.cmake.org/Wiki/BundleUtilitiesExample
  151. set (plugin_dest_dir OpenRaider.app/Contents/MacOS)
  152. set (APPS "${PROJECT_BINARY_DIR}/src/OpenRaider.app")
  153. install (CODE "
  154. file(GLOB_RECURSE PLUGINS
  155. \"\${CMAKE_INSTALL_PREFIX}/${plugin_dest_dir}/plugins/*${CMAKE_SHARED_LIBRARY_SUFFIX}\")
  156. include(BundleUtilities)
  157. fixup_bundle(\"${APPS}\" \"\${PLUGINS}\" \"\")
  158. " COMPONENT Runtime
  159. )
  160. endif (${CMAKE_GENERATOR} STREQUAL "Unix Makefiles")
  161. endif (APPLE)
  162. #################################################################
  163. if (NOT APPLE)
  164. # Install binary
  165. install (TARGETS OpenRaider
  166. RUNTIME DESTINATION bin
  167. )
  168. endif (NOT APPLE)
  169. #################################################################
  170. # Add Math Library
  171. set (LIBS ${LIBS} m)
  172. # Add utils Library
  173. set (LIBS ${LIBS} OpenRaider_math)
  174. set (LIBS ${LIBS} OpenRaider_utils)
  175. # Link to all found libs
  176. target_link_libraries (OpenRaider ${LIBS})
  177. #################################################################
  178. # Add target to run executable
  179. add_custom_target(run COMMAND OpenRaider DEPENDS OpenRaider WORKING_DIRECTORY ${CMAKE_PROJECT_DIR})