.. |
math
|
Setup objects from TombRaider in their constructor
|
10 gadus atpakaļ |
utils
|
Prepared for Windows support
|
10 gadus atpakaļ |
CMakeLists.txt
|
Created Entity class
|
10 gadus atpakaļ |
Camera.cpp
|
Removed Emitter and Particle
|
10 gadus atpakaļ |
Command.cpp
|
Compiles up to Render
|
10 gadus atpakaļ |
Console.cpp
|
Prepared for Windows support
|
10 gadus atpakaļ |
Entity.cpp
|
Compiles but segfaults on level load
|
10 gadus atpakaļ |
Game.cpp
|
Compiles up to Render
|
10 gadus atpakaļ |
Menu.cpp
|
Prepared for Windows support
|
10 gadus atpakaļ |
Mesh.cpp
|
Prepared for Windows support
|
10 gadus atpakaļ |
OpenRaider.cpp
|
Compiles up to Render
|
10 gadus atpakaļ |
Render.cpp
|
Render compiles
|
10 gadus atpakaļ |
Room.cpp
|
Removed more old stuff from WorldData
|
10 gadus atpakaļ |
RoomData.cpp
|
Created BoundingBox class
|
10 gadus atpakaļ |
SkeletalModel.cpp
|
Runs again. Wrong SkeletalModels used?
|
10 gadus atpakaļ |
Sound.cpp
|
Sound interface now abstract
|
10 gadus atpakaļ |
SoundAL.cpp
|
Sound interface now abstract
|
10 gadus atpakaļ |
SoundNull.cpp
|
Prepared for Windows support
|
10 gadus atpakaļ |
Sprite.cpp
|
Prepared for Windows support
|
10 gadus atpakaļ |
Texture.cpp
|
Prepared for Windows support
|
10 gadus atpakaļ |
TombRaider.cpp
|
Many small fixes
|
10 gadus atpakaļ |
ViewVolume.cpp
|
Created BoundingBox class
|
10 gadus atpakaļ |
Window.cpp
|
Prepared for Windows support
|
10 gadus atpakaļ |
WindowSDL.cpp
|
Moved Command code into own file
|
10 gadus atpakaļ |
World.cpp
|
Compiles up to Render
|
10 gadus atpakaļ |
main.cpp
|
Prepared for Windows support
|
10 gadus atpakaļ |