Open Source Tomb Raider Engine
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Thomas Buck 4ebef759ab Optimized Mesh rendering 10 年之前
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commands Now v0.1.4. New Readme. Updated docs. 10 年之前
loader No longer including gl.h globally, renamed own assert. 10 年之前
system Optimized Mesh rendering 10 年之前
utils Now v0.1.4. New Readme. Updated docs. 10 年之前
Camera.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Console.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Entity.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Game.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Log.h Add move constructor to LogLevel 10 年之前
Menu.h Main menu rewrite as imgui window 10 年之前
Mesh.h Now always copying GL data 10 年之前
Render.h Now always copying GL data 10 年之前
Room.h Now v0.1.4. New Readme. Updated docs. 10 年之前
RoomData.h No longer including gl.h globally, renamed own assert. 10 年之前
RoomMesh.h Now always copying GL data 10 年之前
RunTime.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Script.h Now v0.1.4. New Readme. Updated docs. 10 年之前
SkeletalModel.h Now v0.1.4. New Readme. Updated docs. 10 年之前
SoundManager.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Sprite.h Now always copying GL data 10 年之前
StaticMesh.h Individual toggles for bounding box visualisation. 10 年之前
TextureManager.h Now v0.1.4. New Readme. Updated docs. 10 年之前
UI.h Now v0.1.4. New Readme. Updated docs. 10 年之前
World.h Now v0.1.4. New Readme. Updated docs. 10 年之前
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 年之前
global.h No longer including gl.h globally, renamed own assert. 10 年之前