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- ###############################################################
- # Mongoose <stu7440@westga.edu>
- ###############################################################
- # + Cleaner clean
- # + Add new include tree
- # + Add new flags
- # + Install/Uninstall
- # + Debian and Redhat packaging
- # + Lots of misc new features
- ###############################################################
- BUILD_SELECT=debug
-
- NAME=OpenRaider
- NAME_TAR=openraider
- MAJOR_VERSION=0
- MINOR_VERSION=1
- MICRO_VERSION=2
- BUILD_ID=$(shell date "+%Y%m%d")
- PRE=
- VERSION=$(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)$(PRE)
- VERSION_DEB=$(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION).$(BUILD_ID)
- BUILD_HOST=$(shell uname -s -n -r -m)
- ARCH=$(shell uname -m -s | sed -e "s/ /-/g")
- UNAME=$(shell uname -s)
-
- ###############################################################
-
- # -DMULTITEXTURE Add OpenGL multitexturing
- # -DUNICODE_SUPPORT Add unicode/internation keyboard support
- # -DUSING_EMITTER_IN_GAME Run particle test in game
-
- BASE_DEFS=$(shell sdl-config --cflags) -Iinclude -DSDL_INTERFACE \
- -DUSING_OPENGL -DZLIB_SUPPORT -DUSING_EMITTER \
- -DUSING_OPENAL -DUSING_MTK_TGA -DUSING_PTHREADS \
- -DHAVE_SDL_TTF
-
- BASE_LIBS=$(shell sdl-config --libs) -lz -lstdc++ \
- -lpthread -lSDL_ttf
-
- # -DDEBUG_GL
- DEBUG_DEFS=-DDEBUG -DEXPERIMENTAL
- DEBUG_OBJ=
-
- ifeq ($(UNAME),Darwin)
- AUDIO_LIBS += -lalut
- AUDIO_LIBS += -framework OpenAL
- AUDIO_LIBS += -L/usr/local/lib
- AUDIO_DEFS += -I/usr/local/include
- GL_LIBS += -framework OpenGL
- GL_LIBS += -L/opt/local/lib
- GL_DEFS += -I/opt/local/include
- else
- AUDIO_LIBS += -lopenal
- GL_LIBS += -lGL -lGLU
- GL_LIBS += -L/usr/local/lib
- GL_DEFS += -I/usr/local/include
- endif
-
- BASE_LIBS += $(AUDIO_LIBS)
- BASE_LIBS += $(GL_LIBS)
- BASE_DEFS += $(AUDIO_DEFS)
- BASE_DEFS += $(GL_DEFS)
-
- # libferit, File transfer via HTTP/FTP/etc support
- LIBFERIT_LIB=/usr/local/lib/libferit.so
- LIBFERIT=$(shell if test -e $(LIBFERIT_LIB) > /dev/null; then echo yes; fi)
-
- ifeq ($(LIBFERIT), yes)
- BASE_DEFS += -DHAVE_LIBFERIT
- BASE_LIBS += -lferit
- endif
-
- ###############################################################
-
- TREE_DIR=OpenRaider
- BUILD_DEBUG_DIR=bin/debug
- BUILD_RELEASE_DIR=bin/release
- BUILD_PROF_DIR=bin/prof
- BUILD_TEST_DIR=bin/test
- BUILD_MEM_DIR=bin/mem
- BUILD_INSTALL_DIR=bin/$(BUILD_SELECT)
- DEB_DIR=/tmp/$(NAME).deb
-
- # Edited for Debian GNU/Linux.
- DESTDIR =
- INSTALL_BIN=$(DESTDIR)/usr/games
- INSTALL_LIB=$(DESTDIR)/usr/lib
- INSTALL_DOC=$(DESTDIR)/usr/share/doc/$(NAME)
- INSTALL_SHARE=$(DESTDIR)/usr/share/$(NAME)
- INSTALL_INCLUDE=$(DESTDIR)/usr/include
-
- ###############################################################
- CC=gcc
-
- BASE_CFLAGS=-Wall $(BASE_DEFS) \
- -DVERSION=\"\\\"$(NAME)-$(VERSION)-$(BUILD_ID)\\\"\" \
- -DBUILD_HOST=\"\\\"$(BUILD_HOST)\\\"\"
-
- LD_FLAGS=-L/usr/X11/lib -lXmu -lXt -lSM -lICE -lXext -lX11 -lXi \
- -lm $(BASE_LIBS)
-
- RELEASE_CFLAGS=$(BASE_CFLAGS) -ffast-math -funroll-loops \
- -fomit-frame-pointer -O2
-
- DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0 $(DEBUG_DEFS)
-
- ################################################################
-
- DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
- DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
-
- TARGETS=$(BUILDDIR)/$(NAME)
-
- ################################################################
- auto: $(BUILD_SELECT)
-
- run: $(BUILD_SELECT)
- bin/$(BUILD_SELECT)/OpenRaider
-
- targets: $(TARGETS)
-
- bundle: release
- mac_dist/bundle.sh
- mac_dist/plist.sh $(NAME) $(VERSION) $(BUILD_ID) > bin/OpenRaider.app/Contents/Info.plist
- mac_dist/frameworks.sh
-
- bundle-image: bundle
- mac_dist/image.sh
-
- bundle-archive: bundle
- mac_dist/archive.sh
-
- all: debug release prof
-
- debug:
- @-mkdir -p $(BUILD_DEBUG_DIR)
- $(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) \
- CFLAGS="$(DEBUG_CFLAGS)" \
- LD_FLAGS="$(LD_FLAGS)"
-
- prof:
- @-mkdir -p $(BUILD_PROF_DIR)
- $(MAKE) targets BUILDDIR=$(BUILD_PROF_DIR) \
- CFLAGS="$(DEBUG_CFLAGS) -pg" \
- LD_FLAGS="$(LD_FLAGS) -pg"
-
- release:
- @-mkdir -p $(BUILD_RELEASE_DIR)
- $(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) \
- CFLAGS="$(RELEASE_CFLAGS)" \
- LD_FLAGS="$(LD_FLAGS)"
-
- #####################################
-
- ded:
- @-mkdir -p $(BUILD_DEBUG_DIR)/ded
- $(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR)/ded \
- CFLAGS="$(DEBUG_CFLAGS) -DDEDICATED_SERVER" \
- LD_FLAGS="$(LD_FLAGS)"
-
- # -DDEBUG_MEMORY_VERBOSE
- # -DDEBUG_MEMORY
- memory:
- @-mkdir -p $(BUILD_MEM_DIR)
- $(MAKE) targets BUILDDIR=$(BUILD_MEM_DIR) \
- DEBUG_OBJ="$(BUILD_MEM_DIR)/memory_test.o" \
- CFLAGS="$(DEBUG_CFLAGS) -DDEBUG_MEMORY" \
- LD_FLAGS="$(LD_FLAGS)"
-
- depend:
- @-echo "Making deps..."
- @-echo "# Autogenerated dependency file" > depend
- @-find ./src -name "*.cpp" -exec ./deps.sh $(BASE_DEFS) {} \; >> depend
- @-echo "[DONE]"
-
- ################################################################
-
- OBJS = \
- $(DEBUG_OBJ) \
- $(BUILDDIR)/Camera.o \
- $(BUILDDIR)/Emitter.o \
- $(BUILDDIR)/GLString.o \
- $(BUILDDIR)/MatMath.o \
- $(BUILDDIR)/Matrix.o \
- $(BUILDDIR)/mtk_tga.o \
- $(BUILDDIR)/Network.o \
- $(BUILDDIR)/OpenGLMesh.o \
- $(BUILDDIR)/OpenRaider.o \
- $(BUILDDIR)/Particle.o \
- $(BUILDDIR)/Quaternion.o \
- $(BUILDDIR)/Render.o \
- $(BUILDDIR)/SDLSystem.o \
- $(BUILDDIR)/SkeletalModel.o \
- $(BUILDDIR)/Sound.o \
- $(BUILDDIR)/System.o \
- $(BUILDDIR)/Texture.o \
- $(BUILDDIR)/TombRaider.o \
- $(BUILDDIR)/Vector3d.o \
- $(BUILDDIR)/ViewVolume.o \
- $(BUILDDIR)/World.o
-
-
- $(BUILDDIR)/$(NAME) : $(OBJS)
- $(CC) $(CFLAGS) $(LD_FLAGS) -o $@ $(OBJS)
-
- #################################################################
-
- clean: clean-small clean-dep clean-doc
-
- clean-small: clean-build clean-test clean-obj
- @-rm -rf bin/OpenRaider.app
- @-rm -rf bin/OpenRaider.dmg
- @-rm -rf bin/OpenRaider.zip
-
- clean-dep:
- @-echo "Cleaning dependencies"
- @-rm -f depend
- @-echo "[DONE]"
-
- clean-test:
- @-echo "Cleaning test builds"
- @-rm -f $(BUILD_TEST_DIR)/*.o
- @-rm -f $(BUILD_TEST_DIR)/*.test
- @-rm -rf $(BUILD_TEST_DIR)/*.build
- @-echo "[DONE]"
-
- clean-obj:
- @-echo "Cleaning objects"
- @-rm -f $(BUILD_PROF_DIR)/*.o
- @-rm -f $(BUILD_DEBUG_DIR)/*.o
- @-rm -f $(BUILD_RELEASE_DIR)/*.o
- @-rm -f $(BUILD_TEST_DIR)/*.o
- @-rm -f $(BUILD_MEM_DIR)/*.o
- @-echo "[DONE]"
-
- clean-build:
- @-echo "Cleaning builds"
- @-rm -f $(BUILD_PROF_DIR)/$(NAME)
- @-rm -f $(BUILD_DEBUG_DIR)/$(NAME)
- @-rm -f $(BUILD_RELEASE_DIR)/$(NAME)
- @-rm -f $(BUILD_MEM_DIR)/$(NAME)
- @-echo "[DONE]"
-
- clean-doc:
- @-echo "Cleaning docs"
- @-rm -rf doc
- @-echo "[DONE]"
-
-
- #################################################################
-
- -include depend
-
- #################################################################
-
- ifneq ($(UNAME),Darwin)
-
- install:
- mkdir -p $(INSTALL_SHARE)/data
- cp setup.sh $(INSTALL_SHARE)
- cp data/* $(INSTALL_SHARE)/data
- mkdir -p $(INSTALL_DOC)
- cp README.md README.old ChangeLog
- mkdir -p $(INSTALL_BIN)
- cp bin/$(BUILD_SELECT)/OpenRaider $(INSTALL_BIN)
-
- bin-tarball: clean-build clean-test clean-obj $(BUILD_SELECT)
- @-cd .. && tar zcvf $(NAME_TAR)-$(VERSION_DEB)-$(ARCH).tar.gz \
- $(TREE_DIR)/Makefile $(TREE_DIR)/data \
- $(TREE_DIR)/bin/$(BUILD_SELECT)/OpenRaider \
- $(TREE_DIR)/README.md $(TREE_DIR)/ChangeLog
-
- endif
-
- #################################################################
- # Unit Test builds
- #################################################################
- TEST_FLAGS=-Wall -g -O0 -DDEBUG -lstdc++ -Iinclude
-
- TEST_MAP_TR5=~/projects/Data/models/tombraider/tr5/demo.trc
- TEST_MAP_TR4=~/projects/Data/models/tombraider/tr4/angkor1.tr4
- TEST_MAP_TR3=~/projects/Data/models/tombraider/tr3/scotland.tr2
- TEST_MAP_TR2=~/projects/Data/models/tombraider/tr2/unwater.tr2
- TEST_MAP_TR1=~/projects/Data/models/tombraider/tr1/level1.phd
-
- TombRaider.reg_test:
- $(MAKE) TombRaider.test
- $(BUILD_TEST_DIR)/TombRaider.test load $(TEST_MAP_TR1) > /tmp/log.tr1
- $(BUILD_TEST_DIR)/TombRaider.test load $(TEST_MAP_TR2) > /tmp/log.tr2
- $(BUILD_TEST_DIR)/TombRaider.test load $(TEST_MAP_TR3) > /tmp/log.tr3
- $(BUILD_TEST_DIR)/TombRaider.test load $(TEST_MAP_TR4) > /tmp/log.tr4
- $(BUILD_TEST_DIR)/TombRaider.test load $(TEST_MAP_TR5) > /tmp/log.tr5
-
- TR_FLAGS = -D__TEST_TR5_DUMP_TGA -D__TEST_32BIT_TEXTILES -DDEBUG_MEMORY
-
- TombRaider.test:
- @-mkdir -p $(BUILD_TEST_DIR)
- $(CC) -Wall -Iinclude $(TR_FLAGS) -o $(BUILD_TEST_DIR)/TombRaiderTest.o -c test/TombRaider.cpp
- $(MAKE) targets NAME=TombRaider.test BUILDDIR=$(BUILD_TEST_DIR) \
- OBJS="$(BUILD_TEST_DIR)/TombRaiderTest.o $(BUILD_TEST_DIR)/TombRaider.o $(BUILD_TEST_DIR)/mtk_tga.o $(BUILD_TEST_DIR)/memory_test.o" \
- CFLAGS="$(BASE_CFLAGS) -g $(TR_FLAGS)" \
- LD_FLAGS="-lz -lstdc++"
-
- #################################################################
-
- GLString.test:
- mkdir -p $(BUILD_TEST_DIR)
- $(CC) -Wall -Iinclude -DHAVE_MTK -DHAVE_SDL -DUSING_MTK_TGA \
- $(shell sdl-config --cflags) $(shell sdl-config --libs) \
- $(GL_LIBS) $(GL_DEFS) -lm -lstdc++ \
- src/Texture.cpp src/mtk_tga.cpp \
- src/GLString.cpp test/GLString.cpp -o $(BUILD_TEST_DIR)/GLString.test
-
- #################################################################
-
- Hel.test: Quaternion.test Matrix.test Math.test
-
- Matrix.test:
- @-echo "Building Matrix unit test"
- mkdir -p $(BUILD_TEST_DIR)
- $(CC) -Wall -g -lm -lstdc++ -Iinclude \
- src/Matrix.cpp src/Quaternion.cpp src/Vector3d.cpp \
- test/Matrix.cpp -o $(BUILD_TEST_DIR)/Matrix.test
- @-echo "================================================="
- @-echo "Running Matrix unit test"
- $(BUILD_TEST_DIR)/Matrix.test
-
- Quaternion.test:
- @-echo "Building Quaternion unit test"
- mkdir -p $(BUILD_TEST_DIR)
- $(CC) -Wall -g -lm -lstdc++ -Iinclude \
- src/Quaternion.cpp test/Quaternion.cpp -o $(BUILD_TEST_DIR)/Quaternion.test
- @-echo "================================================="
- @-echo "Running Quaternion unit test"
- $(BUILD_TEST_DIR)/Quaternion.test
-
- Math.test:
- @-echo "Building Math unit test"
- mkdir -p $(BUILD_TEST_DIR)
- $(CC) -Wall -g -lm -lstdc++ -Iinclude \
- src/MatMath.cpp src/Vector3d.cpp test/MatMath.cpp -o $(BUILD_TEST_DIR)/Math.test
- @-echo "================================================="
- @-echo "Running hel unit test"
- $(BUILD_TEST_DIR)/Math.test
-
- #################################################################
-
- Memory.test:
- mkdir -p $(BUILD_TEST_DIR)
- $(CC) -Wall -g -lstdc++ -Iinclude \
- -DDEBUG_MEMORY -DDEBUG_MEMORY_ERROR \
- src/memory_test.cpp test/memory_test.cpp -o $(BUILD_TEST_DIR)/memory_test.test
-
- #################################################################
-
- Network.test:
- mkdir -p $(BUILD_TEST_DIR)
- $(CC) $(TEST_FLAGS) \
- src/Network.cpp test/Network.cpp -o $(BUILD_TEST_DIR)/Network.test
-
- #################################################################
-
- Sound.test:
- mkdir -p $(BUILD_TEST_DIR)
- $(CC) $(TEST_FLAGS) \
- -DUSING_OPENAL $(AUDIO_LIBS) $(AUDIO_DEFS) \
- src/Sound.cpp test/Sound.cpp -o $(BUILD_TEST_DIR)/Sound.test
-
- #################################################################
-
- TGA.test:
- mkdir -p $(BUILD_TEST_DIR)
- $(CC) $(TEST_FLAGS) \
- src/mtk_tga.cpp test/mtk_tga.cpp -o $(BUILD_TEST_DIR)/TGA.test
-
- #################################################################
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