Open Source Tomb Raider Engine
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Thomas Buck 6a51c7c010 Selector ray casting 9 years ago
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commands Now v0.1.4. New Readme. Updated docs. 9 years ago
loader No longer including gl.h globally, renamed own assert. 9 years ago
system Updated ImGui 9 years ago
utils Now v0.1.4. New Readme. Updated docs. 9 years ago
BoundingBox.h Fixed BoundingBox rendering problems 9 years ago
Camera.h Selector ray casting 9 years ago
Console.h Now v0.1.4. New Readme. Updated docs. 9 years ago
Entity.h Now v0.1.4. New Readme. Updated docs. 9 years ago
Game.h Now v0.1.4. New Readme. Updated docs. 9 years ago
Log.h Add move constructor to LogLevel 9 years ago
Menu.h Main menu rewrite as imgui window 9 years ago
Mesh.h Now always copying GL data 9 years ago
Render.h First try at scissoring room portals 9 years ago
Room.h First bbox cache test 9 years ago
RoomData.h First bbox cache test 9 years ago
RoomMesh.h Now always copying GL data 9 years ago
RunTime.h More debug output and support for windows compiling. 9 years ago
Script.h Now v0.1.4. New Readme. Updated docs. 9 years ago
Selector.h Added Selector, try fix for Travis 9 years ago
SkeletalModel.h Now v0.1.4. New Readme. Updated docs. 9 years ago
SoundManager.h Now v0.1.4. New Readme. Updated docs. 9 years ago
Sprite.h Now always copying GL data 9 years ago
StaticMesh.h World static, more debug infos, portal rendering. 9 years ago
TextureManager.h Now v0.1.4. New Readme. Updated docs. 9 years ago
UI.h Updated ImGui 9 years ago
World.h World static, more debug infos, portal rendering. 9 years ago
config.h.in First bbox cache test 9 years ago
global.h Updated ImGui 9 years ago