Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Thomas Buck 7227729789 Fixed linked lib issues. пре 11 година
data Initial commit from SF CVS пре 11 година
doc Initial commit from SF CVS пре 11 година
msvc/OpenRaider Initial commit from SF CVS пре 11 година
src Fixed linked lib issues. OpenGL now loading correctly. No longer segfaults, but hangs on "Disabled Audio" пре 11 година
.gitignore Updated Readme. пре 11 година
BUGS Initial commit from SF CVS пре 11 година
COPYING Initial commit from SF CVS пре 11 година
ChangeLog Initial commit from SF CVS пре 11 година
Makefile Fixed linked lib issues. OpenGL now loading correctly. No longer segfaults, but hangs on "Disabled Audio" пре 11 година
README.md Reenabled ALUT. Trying to build with freeALUT on Mac. Segfaults on launch. пре 11 година
README.old Added new Readme пре 11 година
Requirements Initial commit from SF CVS пре 11 година
TODO Initial commit from SF CVS пре 11 година
autogen.sh Initial commit from SF CVS пре 11 година
deps.sh Added stub for missing hel/CollisionObject. пре 11 година
fix-gcc3.sh Initial commit from SF CVS пре 11 година
setup.sh Initial commit from SF CVS пре 11 година
sshot.sh Initial commit from SF CVS пре 11 година

README.md

OpenRaider

OpenRaider is an Open Source implementation of the classic Tomb Raider Game Engine. It was abandoned in 2003.

This project aims to get OpenRaider running in a modern Unix.

Dependencies

On Mac OS X 10.9 with XCode and MacPorts installed, the following should be enough:

sudo port install libsdl libsdl_ttf cmake

You will also need an installed X11 Server!

Also, to get Sound, get freealut and compile it like this:

mkdir build
cd build
cmake .. -DCMAKE_INSTALL_PREFIX:STRING="/opt/local" -DCMAKE_C_FLAGS:STRING="-O2"
make
sudo make install
  • Linux 2.4.16 SMP kernel (Debian distrobution)
  • GCC 2.95.2 compiler and supporting development packages
  • X11 4.1.0 with X11 development package
  • OpenGL 1.2 core and utils development packages
  • SDL 1.2.1 development package
  • OpenAL 0.0.6 development package
  • libz 1.1.3 development package

License

OpenRaider is based on code, specs, and alogrithms from:

  • GooseEgg/Freyja 3d Modelers by Mongoose
  • TR Rosetta Stone spec sheet by Anonymous
  • TRView 1.0.0 by Yuri Zhivago, with patches by Mongoose

All code should be GPLed, unless otherwise noted.

Housekeeping by xythobuz.