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- /* -*- Mode: C++; tab-width: 3; indent-tabs-mode: t; c-basic-offset: 3 -*- */
- /*================================================================
- *
- * Project : OpenRaider
- * Author : Mongoose
- * Website : http://www.westga.edu/~stu7440/
- * Email : stu7440@westga.edu
- * Object : OpenRaider
- * License : No use w/o permission (C) 2001 Mongoose
- * Comments: This is the main class for OpenRaider
- *
- *
- * This file was generated using Mongoose's C++
- * template generator script. <stu7440@westga.edu>
- *
- *-- History ------------------------------------------------
- *
- * 2002.08.24:
- * Mongoose - Finally made into Singleton
- *
- * 2001.05.21:
- * Mongoose - Created
- ================================================================*/
-
-
- #ifndef _OPENRAIDER_H_
- #define _OPENRAIDER_H_
-
-
- #include <List.h>
- #include <Map.h>
- #include <Vector.h>
- #include <TombRaider.h>
- #include <Camera.h>
- #include <Render.h>
- #include <Sound.h>
- #include <SDLSystem.h>
- #include <Network.h>
- #include <World.h>
-
-
- typedef enum
- {
- OpenRaiderKey_console = 1, // Reserved 0 event for console in System
- OpenRaiderKey_attack,
- OpenRaiderKey_forward,
- OpenRaiderKey_left,
- OpenRaiderKey_right,
- OpenRaiderKey_backward,
- OpenRaiderKey_jump,
- OpenRaiderKey_tiltUp,
- OpenRaiderKey_tiltDown,
- OpenRaiderKey_panLeft,
- OpenRaiderKey_panRight,
- OpenRaiderKey_crouch
-
- } OpenRaider_KeyEvent;
-
-
- typedef enum
- {
- OpenRaider_ShowFPS = 1,
- OpenRaider_DebugMap = 2,
- OpenRaider_DebugModel = 4,
- OpenRaider_EnableSound = 8,
- OpenRaider_DumpTexture = 16,
- OpenRaider_FullScreen = 32,
- OpenRaider_Loading = 64,
- OpenRaider_GameRunning = 128,
-
- } OpenRaiderFlags;
-
- typedef enum
- {
- OpenRaiderSound_Ambient = 1
-
- } OpenRaider_SoundEventType;
-
-
- class OpenRaider : public SDLSystem
- {
- public:
-
- ////////////////////////////////////////////////////////////
- // Constructors ( Singleton )
- ////////////////////////////////////////////////////////////
-
- static OpenRaider *Instance();
- /*------------------------------------------------------
- * Pre :
- * Post : Constructs the object of OpenRaider or
- * returns pointer to it if previously allocated
- *
- *-- History ------------------------------------------
- *
- * 2001.08.24:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- ~OpenRaider();
- /*------------------------------------------------------
- * Pre : OpenRaider object is allocated
- * Post : Deconstructs an object of OpenRaider
- *
- *-- History ------------------------------------------
- *
- * 2001.05.21:
- * Mongoose - Created
- ------------------------------------------------------*/
-
-
- ////////////////////////////////////////////////////////////
- // Public Accessors
- ////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////
- // Public Mutators
- ////////////////////////////////////////////////////////////
-
- void start();
- /*------------------------------------------------------
- * Pre :
- * Post : Init the Game
- *
- *-- History ------------------------------------------
- *
- * 2001.05.21:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void handleMouseMotionEvent(float x, float y);
- /*------------------------------------------------------
- * Pre :
- * Post : Mouse motion input used
- *
- *-- History ------------------------------------------
- *
- * 2001.06.04:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void handleBoundKeyPressEvent(unsigned int key);
- /*------------------------------------------------------
- * Pre : <Key> is a valid keyboard code
- *
- * Post : Recieves <Event> bound to <Cmd> from <Key> press
- *
- *-- History ------------------------------------------
- *
- * 2003.06.03:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void handleBoundKeyReleaseEvent(unsigned int key);
- /*------------------------------------------------------
- * Pre : <Key> is a valid keyboard code
- *
- * Post : Recieves <Event> bound to <Cmd> from <Key> release
- *
- *-- History ------------------------------------------
- *
- * 2003.06.03:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void handleCommand(char *command, unsigned int mode);
- /*------------------------------------------------------
- * Pre : <Command> is valid keyword optionally followed
- * by ' ' (space) seperated and argument(s)
- *
- * <Mode> is the current type or resource mode
- *
- * Post : Executes valid command based on keyword
- *
- *-- History ------------------------------------------
- *
- * 2002.03.23:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void handleConsoleKeyPressEvent(unsigned int key, unsigned int mod);
- /*------------------------------------------------------
- * Pre : <Key> is a valid keyboard code
- *
- * Post : Recieves <Key> code from text input in console mode
- *
- *-- History ------------------------------------------
- *
- * 2003.06.03:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void handleKeyPressEvent(unsigned int key, unsigned int mod);
- void handleKeyReleaseEvent(unsigned int key, unsigned int mod);
- /*------------------------------------------------------
- * Pre : key and mod are valid key command
- * Post : executes command acc with key, if any
- *
- *-- History ------------------------------------------
- *
- * 2001.05.27:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void initGL();
- /*------------------------------------------------------
- * Pre :
- * Post :
- *
- *-- History ------------------------------------------
- *
- * 2002.08.13:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void gameFrame();
- /*------------------------------------------------------
- * Pre :
- * Post : One game physics/time frame passes
- * Also renders one frame per call
- *
- *-- History ------------------------------------------
- *
- * 2001.05.21:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void print(bool dump_stdout, const char *format, ...);
- /*------------------------------------------------------
- * Pre : Use like printf
- *
- * Post : Outputs message in game console
- *
- * If dump_stdout is true, print to stdout also
- *
- *-- History ------------------------------------------
- *
- * 2002.08.13:
- * Mongoose - Created
- ------------------------------------------------------*/
-
-
- protected:
-
- ////////////////////////////////////////////////////////////
- // Constructors ( Singleton )
- ////////////////////////////////////////////////////////////
-
- OpenRaider();
- /*------------------------------------------------------
- * Pre :
- * Post : Constructs an object of OpenRaider
- *
- *-- History ------------------------------------------
- *
- * 2001.05.21:
- * Mongoose - Created
- ------------------------------------------------------*/
-
-
- private:
-
- ////////////////////////////////////////////////////////////
- // Private Accessors
- ////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////
- // Private Mutators
- ////////////////////////////////////////////////////////////
-
- void consoleCommand(char *cmd);
- /*------------------------------------------------------
- * Pre :
- * Post :
- *
- *-- History ------------------------------------------
- *
- * ????.??.??:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void soundEvent(int type, int id, vec3_t pos, vec3_t angles);
- /*------------------------------------------------------
- * Pre :
- * Post :
- *
- *-- History ------------------------------------------
- *
- * 2002.06.16:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- // void entityEvent(entity_t &e, RaiderEvent event);
- /*------------------------------------------------------
- * Pre :
- * Post :
- *
- *-- History ------------------------------------------
- *
- * 2002.06.16:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void processPakSounds();
- /*------------------------------------------------------
- * Pre :
- * Post :
- *
- *-- History ------------------------------------------
- *
- * 2001.06.04:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void initSound();
- /*------------------------------------------------------
- * Pre : Sound system has been init
- * Post : Loads and positions level sounds and music
- *
- *-- History ------------------------------------------
- *
- * 2001.06.04:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void initTextures();
- /*------------------------------------------------------
- * Pre :
- * Post : Generates all textures or mipmaps
- * needed for fonts, splash, ext particles
- *
- *-- History ------------------------------------------
- *
- * 2001.05.28:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void processTextures();
- /*------------------------------------------------------
- * Pre :
- * Post : Generates tombraider textures or mipmaps
- * needed for sprites, rooms, and models
- *
- *-- History ------------------------------------------
- *
- * 2001.05.28:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void processSprites();
- /*------------------------------------------------------
- * Pre :
- * Post : Generates render sprite sequences
- *
- *-- History ------------------------------------------
- *
- * 2001.06.06:
- * Mongoose - All new functionality
- *
- * 2001.05.28:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void processMoveables();
- /*------------------------------------------------------
- * Pre :
- * Post :
- *
- *-- History ------------------------------------------
- *
- * 2001.06.08:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void processMoveable(int index, int i, int *ent, List <skeletal_model_t *> &cache2, List <unsigned int> &cache, int object_id);
- /*------------------------------------------------------
- * Pre :
- * Post :
- *
- *-- History ------------------------------------------
- *
- * 2002.04.06:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void processModel(int index);
- /*------------------------------------------------------
- * Pre : valid model index
- * Post : Generates render mesh and any textures
- * needed for model[index]
- *
- *-- History ------------------------------------------
- *
- * 2001.05.26:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void processRoom(int index);
- /*------------------------------------------------------
- * Pre : valid room index
- * Post : Generates render mesh and any textures
- * needed for room[index]
- *
- *-- History ------------------------------------------
- *
- * 2001.05.21:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void loadLevel(char *filename);
- /*------------------------------------------------------
- * Pre :
- * Post : Loads validated level pak from diskfile
- * using maplist
- *
- *-- History ------------------------------------------
- *
- * 2001.05.21:
- * Mongoose - Created
- ------------------------------------------------------*/
-
-
- static OpenRaider *mInstance; /* Singleton use */
-
- TombRaider m_tombraider; /* Tombraider data support */
-
- Sound mSound; /* 3d Audio support */
-
- Render m_render; /* Rendering support */
-
- Camera m_camera; /* Client camera support */
-
- GLString *mText; /* Hook to textbox like output */
-
- int mNoClipping; /* 0 - Clipping, 1 - No Clipping,
- 2 - No Clipping w/o gravity */
-
- // RC vars //////////////////
-
- unsigned int mMode[8]; /* Translate System's mode ids to OR's */
-
- unsigned int m_flags; /* Set options by flags */
-
- int m_testSFX; /* Used for mixed channel sound tests */
-
- float m_mouseX, m_mouseY; /* XY axis rotation deltas */
-
- unsigned int m_texOffset; /* Offset of TombRaider textures in list */
-
- unsigned int mLevelTextureOffset;
-
- // Game vars //////////////
-
- Vector <char *> mMusicList; /* List of game level music */
-
- Vector <char *> mMapList; /* List of game maps */
-
- char m_mapName[32]; /* Current map filename */
-
- char *m_pakDir; /* Current pak directory */
-
- char *m_audioDir; /* Current audio directory */
-
- char *m_homeDir; /* Current home directory */
-
- Vector<entity_t *> mClients; /* Player entity/clients */
-
- unsigned int mMaxClients; /* Max number of clients */
- };
-
- #endif
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