Open Source Tomb Raider Engine
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Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 jaren geleden
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Folder.h Removed Exceptions, moved GL code into Shader 9 jaren geleden
binary.h LoaderTR2 tries to load external SFX file 10 jaren geleden
filesystem.h Started implementing file system utilities 10 jaren geleden
pcx.h TextureManager is now completely static. 9 jaren geleden
pixel.h Added texture viewer 10 jaren geleden
random.h Menu background now chosen randomly 9 jaren geleden
strings.h Menu background now chosen randomly 9 jaren geleden
time.h Updated imgui, utils/time using more C++11 features 10 jaren geleden