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- /* -*- Mode: C++; tab-width: 3; indent-tabs-mode: t; c-basic-offset: 3 -*- */
- /*================================================================
- *
- * Project : Hel
- * Author : Terry 'Mongoose' Hendrix II
- * Website : http://www.westga.edu/~stu7440/
- * Email : stu7440@westga.edu
- * Object : Entity
- * License : No use w/o permission (C) 2002 Mongoose
- * Comments: This is the base thing class
- *
- *
- * This file was generated using Mongoose's C++
- * template generator script. <stu7440@westga.edu>
- *
- *-- Test Defines -----------------------------------------------
- *
- * UNIT_TEST_ENTITY - Builds Entity class as a console unit test
- *
- *-- History ------------------------------------------------
- *
- * 2002.11.09:
- * Mongoose - Created
- ================================================================*/
-
-
- #ifndef GUARD__HEL_MONGOOSE_ENTITY_H_
- #define GUARD__HEL_MONGOOSE_ENTITY_H_
-
- #include <hel/math.h>
- #include <hel/BoundingVolume.h>
- #include <hel/Quaternion.h>
- #include <hel/Vector3d.h>
- #include <hel/Mass.h>
-
-
- typedef enum
- {
- EntityFlag_Visible = 1,
- EntityFlag_Collision = 2,
- EntityFlag_Particle = 4,
- EntityFlag_World = 8
-
- } EntityFlag;
-
-
- class Entity
- {
- public:
-
- ////////////////////////////////////////////////////////////
- // Constructors
- ////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////
- // Public Accessors
- ////////////////////////////////////////////////////////////
-
-
-
- ////////////////////////////////////////////////////////////
- // Public Mutators
- ////////////////////////////////////////////////////////////
-
-
- unsigned int mId; /* Unique identifier */
-
- Vector3d mPos; /* World position */
-
- Quaternion mOrientation; /* Orientation (Pitch, Yaw, Roll) */
-
- BoundingVolume mVolume; /* Bounding volume of entity */
-
- Mass mMass; /* Mass of this entity */
-
- EntityFlag mFlag; /* Flags of this entity */
-
- private:
-
- ////////////////////////////////////////////////////////////
- // Private Accessors
- ////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////
- // Private Mutators
- ////////////////////////////////////////////////////////////
- };
-
- #endif
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