Open Source Tomb Raider Engine
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Thomas Buck 821e17bee2 main uses iostream 10 lat temu
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games Added TombRaider1.h 10 lat temu
math Added walk action. No longer crashes in World::isWall() 10 lat temu
utils Added PCX image reading support 10 lat temu
Camera.h Added PCX image reading support 10 lat temu
Console.h Various little fixes 10 lat temu
Entity.h wip 10 lat temu
Font.h Fixed TRLE colors and SDL heading 10 lat temu
FontManager.h Added FontManager 10 lat temu
FontSDL.h Added FontManager 10 lat temu
FontTRLE.h Added FontManager 10 lat temu
Game.h New assert implementation, meta improvements 10 lat temu
Menu.h Split Font subsystem from Window 10 lat temu
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 lat temu
OpenRaider.h Split Font subsystem from Window 10 lat temu
Render.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 lat temu
Room.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 lat temu
RoomData.h Created BoundingBox class 10 lat temu
SkeletalModel.h Fixed SkeletalModel animation creation 10 lat temu
Sound.h New assert implementation, meta improvements 10 lat temu
SoundAL.h Sound interface now abstract 10 lat temu
SoundNull.h Prepared for Windows support 10 lat temu
Sprite.h No longer crashes on exit 10 lat temu
Texture.h misc 10 lat temu
TombRaider.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 lat temu
TombRaiderData.h Fixed Lara no longer rotating with camera 10 lat temu
ViewVolume.h Created BoundingBox class 10 lat temu
Window.h Split Font subsystem from Window 10 lat temu
WindowSDL.h Split Font subsystem from Window 10 lat temu
World.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 lat temu
WorldData.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 lat temu
config.h.in main uses iostream 10 lat temu
global.h main uses iostream 10 lat temu