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-
-
- #ifndef _UTILS_PCX_H_
- #define _UTILS_PCX_H_
-
- #include "TextureManager.h"
-
-
- int pcxCheck(const char* filename);
-
-
- int pcxLoad(const char* filename, unsigned char** image,
- unsigned int* width, unsigned int* height,
- ColorMode* mode, unsigned int* bpp);
-
- #endif
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