Open Source Tomb Raider Engine
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Thomas Buck 86eb716b47 Fix glm includes for Travis 9年前
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commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
games Auto code indentation [skip ci] 9年前
loader Continued work on new Mesh implementation 9年前
system Fix glm includes for Travis 9年前
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
Camera.h Fix glm includes for Travis 9年前
Console.h Improved Console, added auto-completion 9年前
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
Exception.h LoaderTR2 tries to load external SFX file 9年前
Game.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
Log.h Implemented get command 9年前
Menu.h Auto code indentation [skip ci] 9年前
MenuFolder.h Auto code indentation [skip ci] 9年前
Mesh.h Fix glm includes for Travis 9年前
Render.h Fix glm includes for Travis 9年前
Room.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
RoomData.h Fix glm includes for Travis 9年前
RunTime.h Added FPS histogram 9年前
Script.h Auto code indentation [skip ci] 9年前
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 9年前
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
TextureManager.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
UI.h Auto code indentation [skip ci] 9年前
World.h LoaderTR2 tries to load Meshes and StaticMeshes 9年前
config.h.in make install should work properly on Mac and Linux 9年前
global.h More Travis fixing... 9年前