Open Source Tomb Raider Engine
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Thomas Buck 8c4705ae16 Removed unused getFileFromFullPath() 10 anni fa
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games Moved List and Vector into templates folder 10 anni fa
templates Moved List and Vector into templates folder 10 anni fa
utils Removed unused getFileFromFullPath() 10 anni fa
Camera.h using sdl2-config for include path 10 anni fa
Emitter.h using sdl2-config for include path 10 anni fa
GLString.h attributes interfered with doxygen 10 anni fa
MatMath.h Unit tests 10 anni fa
Matrix.h using sdl2-config for include path 10 anni fa
Mesh.h using sdl2-config for include path 10 anni fa
Network.h less warnings 10 anni fa
OpenRaider.h Moved List and Vector into templates folder 10 anni fa
Particle.h using sdl2-config for include path 10 anni fa
Quaternion.h using sdl2-config for include path 10 anni fa
Render.h Moved List and Vector into templates folder 10 anni fa
SDLSystem.h More or less working. No sound! 10 anni fa
SkeletalModel.h Moved List and Vector into templates folder 10 anni fa
Sound.h Unified include guards 10 anni fa
System.h Moved List and Vector into templates folder 10 anni fa
Texture.h attributes interfered with doxygen 10 anni fa
TombRaider.h Moved TombRaider1.h into subfolder 10 anni fa
Vector3d.h using sdl2-config for include path 10 anni fa
ViewVolume.h Moved bounding volumes into ViewVolume 10 anni fa
World.h Moved List and Vector into templates folder 10 anni fa