.. |
commands
|
Started work on Entity system
|
il y a 9 ans |
games
|
Auto code indentation [skip ci]
|
il y a 10 ans |
loader
|
Small fixes for TR1 moveable parsing
|
il y a 9 ans |
system
|
Improved Sound Debug UI, updated ImGui
|
il y a 9 ans |
utils
|
Main menu rewrite as imgui window
|
il y a 9 ans |
Camera.h
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Fixed crashing TR3 levels. SoundSources working.
|
il y a 9 ans |
Console.h
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Imgui update, controller & camera movement improvements.
|
il y a 9 ans |
Entity.h
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Imgui update, controller & camera movement improvements.
|
il y a 9 ans |
Game.h
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Main menu rewrite as imgui window
|
il y a 9 ans |
Log.h
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Support for Room Sprites
|
il y a 9 ans |
Menu.h
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Main menu rewrite as imgui window
|
il y a 9 ans |
Mesh.h
|
Added support for TR1 levels
|
il y a 9 ans |
Render.h
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Render into textures, camera room tracking & target UI (all non-working)
|
il y a 9 ans |
Room.h
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Removed unused stuff [skip ci]
|
il y a 9 ans |
RoomData.h
|
Removed unused stuff [skip ci]
|
il y a 9 ans |
RoomMesh.h
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Wrong assert was used when including glm
|
il y a 9 ans |
RunTime.h
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Fixed StaticMesh Y offset
|
il y a 9 ans |
Script.h
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Main menu rewrite as imgui window
|
il y a 9 ans |
SkeletalModel.h
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Render into textures, camera room tracking & target UI (all non-working)
|
il y a 9 ans |
SoundManager.h
|
Improved Sound Debug UI, updated ImGui
|
il y a 9 ans |
Sprite.h
|
Return of (animated) textile and sprite viewer
|
il y a 9 ans |
StaticMesh.h
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Individual toggles for bounding box visualisation.
|
il y a 9 ans |
TextureManager.h
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Added support for TR1 levels
|
il y a 9 ans |
UI.h
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Updated imgui, added consoleAction.
|
il y a 9 ans |
World.h
|
Support for Room Sprites
|
il y a 9 ans |
config.h.in
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Now using stb_truetype instead of SDL2-TTF.
|
il y a 9 ans |
global.h
|
Using float for font colors. Better controller mapping.
|
il y a 9 ans |