Open Source Tomb Raider Engine
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Console.cpp 7.3KB

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  1. /*!
  2. * \file src/Console.cpp
  3. * \brief Console 'overlay'
  4. *
  5. * \author xythobuz
  6. */
  7. #include <iostream>
  8. #include "global.h"
  9. #include "Font.h"
  10. #include "OpenRaider.h"
  11. #include "utils/strings.h"
  12. #include "utils/time.h"
  13. #include "Window.h"
  14. #include "Console.h"
  15. #define INPUT_BUFFER_SIZE 255
  16. Console::Console() {
  17. mVisible = false;
  18. mInputBuffer = new char[INPUT_BUFFER_SIZE + 1];
  19. mInputBuffer[INPUT_BUFFER_SIZE] = '\0';
  20. mInputBufferPointer = 0;
  21. mPartialInput = NULL;
  22. mHistoryPointer = 0;
  23. mUnfinishedInput = NULL;
  24. mLineOffset = 0;
  25. }
  26. Console::~Console() {
  27. if (mInputBuffer)
  28. delete [] mInputBuffer;
  29. if (mPartialInput)
  30. delete [] mPartialInput;
  31. if (mUnfinishedInput)
  32. delete [] mUnfinishedInput;
  33. while (mHistory.size() > 0) {
  34. char *tmp = mHistory.back();
  35. if (tmp != NULL)
  36. delete [] tmp;
  37. mHistory.pop_back();
  38. }
  39. while (mCommandHistory.size() > 0) {
  40. char *tmp = mCommandHistory.back();
  41. if (tmp != NULL)
  42. delete [] tmp;
  43. mCommandHistory.pop_back();
  44. }
  45. }
  46. void Console::setVisible(bool visible) {
  47. mVisible = visible;
  48. getWindow().setTextInput(mVisible);
  49. }
  50. bool Console::isVisible() {
  51. return mVisible;
  52. }
  53. void Console::print(const char *s, ...) {
  54. va_list args;
  55. va_start(args, s);
  56. char *tmp = bufferString(s, args);
  57. va_end(args);
  58. if (tmp != NULL) {
  59. mHistory.push_back(tmp);
  60. #ifdef DEBUG
  61. std::cout << tmp << std::endl;
  62. #endif
  63. }
  64. }
  65. #define LINE_GEOMETRY(window) unsigned int firstLine = 35; \
  66. unsigned int lastLine = (window.getHeight() / 2) - 55; \
  67. unsigned int inputLine = (window.getHeight() / 2) - 30; \
  68. unsigned int lineSteps = 20; \
  69. unsigned int lineCount = (lastLine - firstLine + lineSteps) / lineSteps; \
  70. while (((lineCount * lineSteps) + firstLine) < inputLine) { \
  71. lineSteps++; \
  72. lineCount = (lastLine - firstLine + lineSteps) / lineSteps; \
  73. }
  74. void Console::display() {
  75. if (mVisible) {
  76. // Calculate line drawing geometry
  77. // Depends on window height, so recalculate every time
  78. LINE_GEOMETRY(getWindow());
  79. // Draw half-transparent *overlay*
  80. glColor4f(0.0f, 0.0f, 0.0f, 0.75f);
  81. glDisable(GL_TEXTURE_2D);
  82. glRecti(0, 0, getWindow().getWidth(), getWindow().getHeight() / 2);
  83. glEnable(GL_TEXTURE_2D);
  84. int scrollIndicator;
  85. if (mHistory.size() > lineCount) {
  86. scrollIndicator = (mHistory.size() - lineCount - mLineOffset) * 100 / (mHistory.size() - lineCount);
  87. } else {
  88. scrollIndicator = 100;
  89. }
  90. getFont().drawText(10, 10, 0.70f, OR_BLUE,
  91. "%s uptime %lus scroll %d%%", VERSION, systemTimerGet() / 1000, scrollIndicator);
  92. // Draw output log
  93. int end = lineCount;
  94. int drawOffset = 0;
  95. int historyOffset = 0;
  96. if (mHistory.size() < lineCount) {
  97. end = mHistory.size();
  98. drawOffset = lineCount - mHistory.size();
  99. } else if (lineCount < mHistory.size()) {
  100. historyOffset = mHistory.size() - lineCount;
  101. }
  102. for (int i = 0; i < end; i++) {
  103. getFont().drawText(10, ((i + drawOffset) * lineSteps) + firstLine,
  104. 0.75f, OR_BLUE, "%s", mHistory[i + historyOffset - mLineOffset]);
  105. }
  106. // Draw current input
  107. if ((mInputBufferPointer > 0) && (mInputBuffer[0] != '\0')) {
  108. getFont().drawText(10, inputLine, 0.75f, OR_BLUE, "> %s", mInputBuffer);
  109. } else {
  110. getFont().drawText(10, inputLine, 0.75f, OR_BLUE, ">");
  111. }
  112. //! \todo display the current mPartialInput. The UTF-8 segfaults SDL-TTF, somehow?
  113. }
  114. }
  115. void Console::handleKeyboard(KeyboardButton key, bool pressed) {
  116. if (pressed && (key == enterKey)) {
  117. // Execute entered command
  118. if ((mInputBufferPointer > 0) && (mInputBuffer[0] != '\0')) {
  119. print("> %s", mInputBuffer);
  120. mCommandHistory.push_back(bufferString("%s", mInputBuffer));
  121. int error = getOpenRaider().command(mInputBuffer);
  122. if (error != 0) {
  123. print("Error Code: %d", error);
  124. }
  125. } else {
  126. print("> ");
  127. }
  128. // Clear partial and input buffer
  129. mInputBufferPointer = 0;
  130. mInputBuffer[0] = '\0';
  131. if (mPartialInput != NULL) {
  132. delete [] mPartialInput;
  133. mPartialInput = NULL;
  134. }
  135. mHistoryPointer = 0;
  136. }
  137. //! \fixme only deleting the last byte is not valid for non-ASCII UTF-8 strings
  138. if (pressed && (key == backspaceKey)) {
  139. if (mInputBufferPointer > 0) {
  140. mInputBufferPointer--;
  141. mInputBuffer[mInputBufferPointer] = '\0';
  142. }
  143. }
  144. if (pressed && ((key == upKey) || (key == downKey))) {
  145. moveInHistory(key == upKey);
  146. }
  147. }
  148. void Console::moveInHistory(bool up) {
  149. if (mCommandHistory.size() == 0)
  150. return;
  151. if (up) {
  152. if (mHistoryPointer < mCommandHistory.size()) {
  153. mHistoryPointer++;
  154. if (mHistoryPointer == 1) {
  155. mUnfinishedInput = bufferString("%s", mInputBuffer);
  156. }
  157. } else {
  158. return;
  159. }
  160. } else {
  161. if (mHistoryPointer > 0)
  162. mHistoryPointer--;
  163. else
  164. return;
  165. }
  166. if ((mHistoryPointer > 0) && (mHistoryPointer <= mCommandHistory.size())) {
  167. strcpy(mInputBuffer, mCommandHistory[mCommandHistory.size() - mHistoryPointer]);
  168. mInputBufferPointer = strlen(mInputBuffer);
  169. } else {
  170. if (mUnfinishedInput != NULL) {
  171. strcpy(mInputBuffer, mUnfinishedInput);
  172. mInputBufferPointer = strlen(mInputBuffer);
  173. delete [] mUnfinishedInput;
  174. mUnfinishedInput = NULL;
  175. } else {
  176. mInputBuffer[0] = '\0';
  177. mInputBufferPointer = 0;
  178. }
  179. }
  180. }
  181. void Console::handleText(char *text, bool notFinished) {
  182. // Always scroll to bottom when text input is received
  183. mLineOffset = 0;
  184. if (!notFinished) {
  185. // Finished entering character
  186. // delete previous partial character, if present
  187. if (mPartialInput != NULL) {
  188. delete [] mPartialInput;
  189. }
  190. //! \fixme Temporary hack filtering the console activation key
  191. if (text[0] == '`')
  192. return;
  193. // Append new input to buffer
  194. size_t length = strlen(text);
  195. if (length > 0) {
  196. if (((INPUT_BUFFER_SIZE - mInputBufferPointer) < length)) {
  197. print("Console input buffer overflowed! (> %d)", INPUT_BUFFER_SIZE);
  198. return;
  199. }
  200. strcpy((mInputBuffer + mInputBufferPointer), text);
  201. mInputBufferPointer += length;
  202. mInputBuffer[mInputBufferPointer] = '\0';
  203. }
  204. } else {
  205. // Partial character received
  206. mPartialInput = bufferString("%s", text);
  207. }
  208. }
  209. void Console::handleMouseScroll(int xrel, int yrel) {
  210. LINE_GEOMETRY(getWindow());
  211. if (mHistory.size() > lineCount) {
  212. if (yrel > 0) {
  213. if (mLineOffset < (mHistory.size() - lineCount)) {
  214. mLineOffset++;
  215. }
  216. } else if (yrel < 0) {
  217. if (mLineOffset > 0) {
  218. mLineOffset--;
  219. }
  220. }
  221. }
  222. }