Open Source Tomb Raider Engine
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Thomas Buck ab29600064 No longer segfaulting but now leaking World memory 10 年之前
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games Added TombRaider1.h 10 年之前
math Slimmed down math/math.h 10 年之前
utils Added mouse scrolling support. Used in Console to scroll the history. 10 年之前
Camera.h Camera sensitivity stored in OpenRaider 10 年之前
Config.h.in Started implementing command system. 10 年之前
Console.h Added mouse scrolling support. Used in Console to scroll the history. 10 年之前
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
Game.h Added processing code. Segfault on level load. 10 年之前
Menu.h Can now also bind mouse actions 10 年之前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
OpenRaider.h Game is singleton. Started initializing Render. Modified Camera and Render. 10 年之前
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
Render.h No longer segfaulting but now leaking World memory 10 年之前
SkeletalModel.h Added SkeletalModel, now using std::vector 10 年之前
Sound.h Added Sound initialization 10 年之前
Texture.h Added Texture 10 年之前
TombRaider.h Validating pak before putting it in menu list 10 年之前
TombRaiderData.h Validating pak before putting it in menu list 10 年之前
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
Window.h Added Game class. Moved typedefs into global header. 10 年之前
WindowSDL.h Moved drawText into WindowSDL. Added Console. 10 年之前
World.h No longer segfaulting but now leaking World memory 10 年之前
WorldData.h Added World, WorldData, using std list and vector. 10 年之前
global.h Added Game class. Moved typedefs into global header. 10 年之前
main.h Added Menu 10 年之前