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Camera.h 9.9KB

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  1. /* -*- Mode: C++; tab-width: 3; indent-tabs-mode: t; c-basic-offset: 3 -*- */
  2. /*================================================================
  3. *
  4. * Project : Hel
  5. * Author : Mongoose
  6. * Website : http://www.westga.edu/~stu7440/
  7. * Email : stu7440@westga.edu
  8. * Object : Camera
  9. * License : No use w/o permission (C) 2001 Mongoose
  10. * Comments: OpenGL camera class for Freyja
  11. *
  12. * This file was generated using Mongoose's C++
  13. * template generator script. <stu7440@westga.edu>
  14. *
  15. *-- History ------------------------------------------------
  16. *
  17. * 2002.12.16:
  18. * Mongoose - Removed perspective setting and OpenGL dependency
  19. * API changes to reflect new direction of this object:
  20. * Removing outdated algorithms and code
  21. * And refactoring the class in general
  22. *
  23. * 2001.06.06:
  24. * Mongoose - Moving GLU code into here to setup break up
  25. * into Camera base class, DynamicCamera,
  26. * and GLUCamera child classes
  27. *
  28. * 2001.06.04:
  29. * Mongoose - Quaternion based compile option
  30. *
  31. * 2001.05.18:
  32. * Mongoose - Created, based on my old GL camera code
  33. * that has been used in GooseEgg since alpha
  34. * and algorithms from Yuri Zhivago's trview
  35. ================================================================*/
  36. #ifndef _CAMERA_H_
  37. #define _CAMERA_H_
  38. #include <MatMath.h>
  39. #include <Matrix.h>
  40. #include <Quaternion.h>
  41. enum camera_command /* Interactive camera control */
  42. {
  43. CAMERA_MOVE_FORWARD = 1,
  44. CAMERA_MOVE_BACKWARD,
  45. CAMERA_MOVE_UP,
  46. CAMERA_MOVE_DOWN,
  47. CAMERA_ROTATE_RIGHT,
  48. CAMERA_ROTATE_LEFT,
  49. CAMERA_SPEED_UP,
  50. CAMERA_SPEED_DOWN,
  51. CAMERA_ROTATE_UP,
  52. CAMERA_ROTATE_DOWN,
  53. CAMERA_MOVE_LEFT,
  54. CAMERA_MOVE_RIGHT
  55. };
  56. enum CameraFlags
  57. {
  58. Camera_FlyMode = 1
  59. };
  60. class Camera
  61. {
  62. public:
  63. ////////////////////////////////////////////////////////////
  64. // Constructors
  65. ////////////////////////////////////////////////////////////
  66. Camera();
  67. /*------------------------------------------------------
  68. * Pre :
  69. * Post : Constructs an object of Camera
  70. *
  71. *-- History ------------------------------------------
  72. *
  73. * 2001.05.18:
  74. * Mongoose - Created
  75. ------------------------------------------------------*/
  76. ~Camera();
  77. /*------------------------------------------------------
  78. * Pre : Camera object is allocated
  79. * Post : Deconstructs an object of Camera
  80. *
  81. *-- History ------------------------------------------
  82. *
  83. * 2001.05.18:
  84. * Mongoose - Created
  85. ------------------------------------------------------*/
  86. ////////////////////////////////////////////////////////////
  87. // Public Accessors
  88. ////////////////////////////////////////////////////////////
  89. unsigned int getId();
  90. /*------------------------------------------------------
  91. * Pre :
  92. * Post : Returns this camera's id
  93. *
  94. *-- History ------------------------------------------
  95. *
  96. * 2001.05.18:
  97. * Mongoose - Created
  98. ------------------------------------------------------*/
  99. void getPosition(vec3_t pos);
  100. /*------------------------------------------------------
  101. * Pre :
  102. * Post : Returns current position
  103. *
  104. *-- History ------------------------------------------
  105. *
  106. * 2002.06.16:
  107. * Mongoose - Created
  108. ------------------------------------------------------*/
  109. void getUp(vec3_t up);
  110. /*------------------------------------------------------
  111. * Pre :
  112. * Post : Returns up vector
  113. *
  114. *-- History ------------------------------------------
  115. *
  116. * 2001.05.18:
  117. * Mongoose - Created
  118. ------------------------------------------------------*/
  119. void getTarget(vec3_t target);
  120. /*------------------------------------------------------
  121. * Pre :
  122. * Post : Returns target ( look at pos )
  123. *
  124. *-- History ------------------------------------------
  125. *
  126. * 2001.05.18:
  127. * Mongoose - Created
  128. ------------------------------------------------------*/
  129. float getYaw();
  130. /*------------------------------------------------------
  131. * Pre : Get current yaw in degrees
  132. * Post :
  133. *
  134. *-- History ------------------------------------------
  135. *
  136. * 2002.06.22:
  137. * Mongoose - Created
  138. ------------------------------------------------------*/
  139. double getRadianYaw();
  140. /*------------------------------------------------------
  141. * Pre :
  142. * Post : Returns theta angle/yaw of camera
  143. *
  144. *-- History ------------------------------------------
  145. *
  146. * 2001.05.26:
  147. * Mongoose - Created
  148. ------------------------------------------------------*/
  149. float getPitch();
  150. /*------------------------------------------------------
  151. * Pre : Get current pitch in degrees
  152. * Post :
  153. *
  154. *-- History ------------------------------------------
  155. *
  156. * 2002.06.22:
  157. * Mongoose - Created
  158. ------------------------------------------------------*/
  159. double getRadianPitch();
  160. /*------------------------------------------------------
  161. * Pre :
  162. * Post : Returns phi angle/pitch of camera
  163. *
  164. *-- History ------------------------------------------
  165. *
  166. * 2001.05.26:
  167. * Mongoose - Created
  168. ------------------------------------------------------*/
  169. bool isBehind(int x, int z);
  170. /*------------------------------------------------------
  171. * Pre :
  172. * Post : Returns true if (x, z) is behind camera eye
  173. *
  174. *-- History ------------------------------------------
  175. *
  176. * 2001.05.26:
  177. * Mongoose - Created
  178. ------------------------------------------------------*/
  179. ////////////////////////////////////////////////////////////
  180. // Public Mutators
  181. ////////////////////////////////////////////////////////////
  182. void rotate(float angle, float x, float y, float z);
  183. /*------------------------------------------------------
  184. * Pre : x,y,z axis; angle in radians
  185. * Post : Rotates camera
  186. *
  187. *-- History ------------------------------------------
  188. *
  189. * 2001.06.04:
  190. * Mongoose - Created
  191. ------------------------------------------------------*/
  192. void translate(float x, float y, float z);
  193. /*------------------------------------------------------
  194. * Pre :
  195. * Post : Camera position is set to x,y,z
  196. *
  197. *-- History ------------------------------------------
  198. *
  199. * 2001.05.18:
  200. * Mongoose - Created
  201. ------------------------------------------------------*/
  202. void reset();
  203. /*------------------------------------------------------
  204. * Pre :
  205. * Post : Camera is set to inital state
  206. *
  207. *-- History ------------------------------------------
  208. *
  209. * 2001.05.18:
  210. * Mongoose - Created
  211. ------------------------------------------------------*/
  212. void setSensitivityX(float angle);
  213. /*------------------------------------------------------
  214. * Pre : angle is theta's rotation delta in degrees
  215. * Post : Sets rotation delta
  216. *
  217. *-- History ------------------------------------------
  218. *
  219. * 2001.06.04:
  220. * Mongoose - Created
  221. ------------------------------------------------------*/
  222. void setSensitivityY(float angle);
  223. /*------------------------------------------------------
  224. * Pre : angle is theta's rotation delta in degrees
  225. * Post : Sets rotation delta
  226. *
  227. *-- History ------------------------------------------
  228. *
  229. * 2001.06.04:
  230. * Mongoose - Created
  231. ------------------------------------------------------*/
  232. void command(enum camera_command cmd);
  233. /*------------------------------------------------------
  234. * Pre : Command is valid camera command
  235. * Post : Sends interactive command to camera
  236. *
  237. *-- History ------------------------------------------
  238. *
  239. * 2001.05.18:
  240. * Mongoose - Created
  241. ------------------------------------------------------*/
  242. void setSpeed(float s);
  243. /*------------------------------------------------------
  244. * Pre : s is 256 or greater in general
  245. * Post : Sets 'speed'
  246. *
  247. *-- History ------------------------------------------
  248. *
  249. * 2002.01.02:
  250. * Mongoose - Created
  251. ------------------------------------------------------*/
  252. void update();
  253. /*------------------------------------------------------
  254. * Pre :
  255. * Post : Updates view target
  256. *
  257. *-- History ------------------------------------------
  258. *
  259. * 2001.05.18:
  260. * Mongoose - Created
  261. ------------------------------------------------------*/
  262. void setPosition(vec3_t pos);
  263. /*------------------------------------------------------
  264. * Pre : Set current position
  265. * Post :
  266. *
  267. *-- History ------------------------------------------
  268. *
  269. * 2002.06.16:
  270. * Mongoose - Created
  271. ------------------------------------------------------*/
  272. void setUp(vec3_t up);
  273. /*------------------------------------------------------
  274. * Pre :
  275. * Post : Sets up vector
  276. *
  277. *-- History ------------------------------------------
  278. *
  279. * 2001.05.18:
  280. * Mongoose - Created
  281. ------------------------------------------------------*/
  282. void setTarget(vec3_t target);
  283. /*------------------------------------------------------
  284. * Pre :
  285. * Post : Sets target ( look at pos )
  286. *
  287. *-- History ------------------------------------------
  288. *
  289. * 2001.05.18:
  290. * Mongoose - Created
  291. ------------------------------------------------------*/
  292. private:
  293. ////////////////////////////////////////////////////////////
  294. // Private Accessors
  295. ////////////////////////////////////////////////////////////
  296. ////////////////////////////////////////////////////////////
  297. // Private Mutators
  298. ////////////////////////////////////////////////////////////
  299. unsigned int mId; /* Unquie id */
  300. Quaternion mQ; /* Quaternion for rotation */
  301. unsigned int mFlags; /* For testing with flags */
  302. double mPos[4]; /* Location in 3 space (aka eye) */
  303. double mTarget[4]; /* Postition we're looking at */
  304. double mUp[4]; /* Up vector */
  305. double mSide[4]; /* Side vector */
  306. double mViewDistance; /* Distance from target */
  307. double mTranslateDelta; /* Step size to move */
  308. double mRotateDelta; /* Radians to rotate Y */
  309. double mTheta; /* View angle Y */
  310. double mRotateDelta2; /* Radians to rotate Z */
  311. double mTheta2; /* View angle Z */
  312. bool mUpdate; /* Check to see if view needs updating */
  313. static unsigned int mCounter; /* Id system use */
  314. };
  315. #endif