123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242 |
- /* -*- Mode: C++; tab-width: 3; indent-tabs-mode: t; c-basic-offset: 3 -*- */
- /*================================================================
- *
- * Project : OpenRaider
- * Author : Terry 'Mongoose' Hendrix II
- * Website : http://www.westga.edu/~stu7440/
- * Email : stu7440@westga.edu
- * Object : SDLSystem
- * License : No use w/o permission (C) 2002 Mongoose
- * Comments:
- *
- *
- * This file was generated using Mongoose's C++
- * template generator script. <stu7440@westga.edu>
- *
- *-- History ------------------------------------------------
- *
- * 2002.06.06:
- * Mongoose - Created
- ================================================================*/
-
-
- #ifndef _SDLSYSTEM_H_
- #define _SDLSYSTEM_H_
-
- #ifdef SDL_INTERFACE
- # include <SDL/SDL.h>
- #else
- # error "SDLSystem requires -DSDL_INTERFACE"
- #endif
-
- #include <System.h>
-
- class SDLSystem : public System
- {
- public:
-
- ////////////////////////////////////////////////////////////
- // Constructors
- ////////////////////////////////////////////////////////////
-
- SDLSystem();
- /*------------------------------------------------------
- * Pre :
- * Post : Constructs an object of SDLSystem
- *
- *-- History ------------------------------------------
- *
- * 2002.06.06:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- virtual ~SDLSystem();
- /*------------------------------------------------------
- * Pre : SDL object is allocated
- * Post : Deconstructs an object of SDLSystem
- *
- *-- History ------------------------------------------
- *
- * 2002.06.06:
- * Mongoose - Created
- ------------------------------------------------------*/
-
-
- ////////////////////////////////////////////////////////////
- // Public Accessors
- ////////////////////////////////////////////////////////////
-
- virtual unsigned int getTicks();
- /*------------------------------------------------------
- * Pre :
- * Post : Returns number of milliseconds since start of
- * program
- *
- *-- History ------------------------------------------
- *
- * 2002.06.06:
- * Mongoose - Created
- ------------------------------------------------------*/
-
-
- ////////////////////////////////////////////////////////////
- // Public Mutators
- ////////////////////////////////////////////////////////////
-
- //FIXME: void bindKeyCommand(const char *cmd, int key, int event);
- /*------------------------------------------------------
- * Pre : <Cmd> is a valid command string
- * <Key> is a valid keyboard code
- * <Event> is a valid game event Id
- *
- * Post : Sets <Event> binding <Cmd> to <Key> press
- *
- *-- History ------------------------------------------
- *
- * 2003.06.03:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void glPrintf2d(float x, float y, char *string);
- /*------------------------------------------------------
- * Pre : <X>, and <Y> are valid world coordinates
- * <String> is a valid string
- *
- * Requires glEnterMode2d() call before entry
- *
- * System::bufferString(..) can cache printf()
- * style calls for use with this method
- *
- * Post : Renders string in OpenGL ( 2d projection )
- *
- * Call glExitMode2d() after finishing calls
- * to this method and other 2d rendering
- *
- *-- History ------------------------------------------
- *
- * 2003.06.03:
- * Mongoose - Ported to SDL_TTF
- *
- * 2001.12.31:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void glPrintf3d(float x, float y, float z, char *string);
- /*------------------------------------------------------
- * Pre : <X>, <Y>, and <Z> are valid world coordinates
- * <String> is a valid string
- *
- * System::bufferString(..) can cache printf()
- * style calls for use with this method
- *
- * Post : Renders string in OpenGL ( 3d projection )
- *
- *-- History ------------------------------------------
- *
- * 2003.06.03:
- * Mongoose - Ported to SDL_TTF
- *
- * 2001.12.31:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void initVideo(unsigned int width, unsigned int height,
- bool fullscreen);
- /*------------------------------------------------------
- * Pre : Video mode request <Width> x <Height>
- * <Fullscreen> enables fullscreen rendering
- *
- * Post : Start up video subsystem
- *
- *-- History ------------------------------------------
- *
- * 2002.06.06:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void resize(unsigned int width, unsigned int height);
- /*------------------------------------------------------
- * Pre :
- * Post : Resizes game window
- *
- *-- History ------------------------------------------
- *
- * 2002.06.06:
- * Mongoose - Created, from old SDLUnitTest code
- ------------------------------------------------------*/
-
- void runGame();
- /*------------------------------------------------------
- * Pre :
- * Post : Start game loop
- *
- *-- History ------------------------------------------
- *
- * 2002.06.06:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void setGrabMouse(bool on);
- /*------------------------------------------------------
- * Pre :
- * Post :
- *
- *-- History ------------------------------------------
- *
- * 2003.01.05:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void shutdown(int i);
- /*------------------------------------------------------
- * Pre :
- * Post : Shutsdown the game subsystems, exits game loop
- *
- *-- History ------------------------------------------
- *
- * 2002.06.06:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void swapBuffersGL();
- /*------------------------------------------------------
- * Pre :
- * Post : Swaps OpenGL buufers ( call at end of frame )
- *
- *-- History ------------------------------------------
- *
- * 2002.06.06:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- void toggleFullscreen();
- /*------------------------------------------------------
- * Pre :
- * Post : Toggle fullscreen windowing mode
- *
- *-- History ------------------------------------------
- *
- * 2002.06.06:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- protected:
- int m_old_width;
- int m_old_height;
- bool mFirstMouseEvent; // Filter first mouse event (SDL bug)
- bool mFullscreen; //!< Current Fullscreen/Windowed mode
-
- private:
-
- ////////////////////////////////////////////////////////////
- // Private Accessors
- ////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////
- // Private Mutators
- ////////////////////////////////////////////////////////////
-
- SDL_Surface *mWindow; /* This is the pointer to the SDL surface */
- };
- #endif
|