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- /*!
- * \file src/GLString.cpp
- * \brief Open GL rendering font/string class
- *
- * \author Mongoose
- */
-
- #include <string.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <stdarg.h>
- #ifdef __APPLE__
- #include <OpenGL/gl.h>
- #else
- #include <GL/gl.h>
- #endif
-
- #include <Texture.h>
- #include <GLString.h>
-
- #ifdef DEBUG_MEMORY
- #include <memory_test.h>
- #endif
-
-
- GLString::GLString()
- {
- _num_string_max = 0;
- _num_font_max = 0;
- _num_font = 0;
- _num_string = 0;
- _scale = 1.0;
- _font_texture = NULL;
- _font_base = NULL;
- _string = NULL;
- }
-
-
- GLString::~GLString()
- {
- unsigned int i;
-
-
- for (i = 0; i < _num_font; ++i)
- {
- glDeleteLists(_font_base[i], 256);
- }
-
- if (_font_texture)
- {
- delete [] _font_texture;
- }
-
- if (_font_base)
- {
- delete [] _font_base;
- }
-
- if (_string)
- {
-
- for (i = 0; i < _num_string; ++i)
- {
- if (_string[i].text)
- {
- delete [] _string[i].text;
- }
- }
-
- delete [] _string;
- }
- }
-
-
- void GLString::Init(unsigned int max_strings, unsigned int max_fonts,
- int *tex_map)
- {
- unsigned int i;
-
-
- if (!max_strings || !max_fonts || !tex_map)
- {
- return;
- }
-
- _num_string_max = max_strings;
- _num_font_max = max_fonts;
-
- _font_texture = new int[max_fonts];
- _font_base = new int[max_fonts];
- _string = new gl_string_t[max_strings];
-
- for (i = 0; i < max_fonts; ++i)
- {
- _font_texture[i] = tex_map[i];
-
- if (BuildFontList(i) < 0)
- {
- printf("GLString::Init> BuildFontList failed for %i\n", i);
- }
- }
- }
-
-
- void GLString::SetChar(unsigned int string, unsigned int pos, char c)
- {
- gl_string_t *str = GetString(string);
-
-
- if (str && pos < str->len)
- {
- str->text[pos] = c;
- }
- }
-
-
- unsigned int GLString::GetStringLen(unsigned int string)
- {
- gl_string_t *str = GetString(string);
-
-
- if (str)
- {
- return str->len;
- }
-
- return 0;
- }
-
-
- char *GLString::GetBuffer(unsigned int string)
- {
- gl_string_t *str = GetString(string);
-
-
- if (str)
- {
- return str->text;
- }
-
- return 0;
- }
-
-
- void GLString::setActive(unsigned int string, bool active)
- {
- gl_string_t *str;
-
-
- str = GetString(string);
-
- if (str)
- {
- str->active = active;
- }
- }
-
-
- void GLString::SetString(unsigned int string, const char *s, ...)
- {
- va_list args;
- gl_string_t *str;
- unsigned int len;
-
-
- str = GetString(string);
-
- if (s && s[0] && str)
- {
- str->active = true;
-
- len = strlen(s);
-
- if (len > str->len)
- {
- len = str->len - 1;
- }
-
- va_start(args, s);
- vsnprintf(str->text, str->len-2, s, args);
- str->text[str->len-1] = 0;
- va_end(args);
- }
- }
-
-
- void GLString::Scale(float scale)
- {
- _scale = scale;
- }
-
-
- int GLString::BuildFontList(int index)
- {
- int i;
- float cx;
- float cy;
-
-
- if (_num_font >= _num_font_max || index < 0 || index >= (int)_num_font_max)
- {
- return -1;
- }
-
- _font_base[index] = glGenLists(256);
- glBindTexture(GL_TEXTURE_2D, _font_texture[index]);
-
- // Mongoose 2002.01.01, Generate 256 lists per font
- // one per symbol
- for (i = 0; i < 256; i++)
- {
- /* X Position Of Current Character */
- cx = 1 - (float)(i % 16) / 16.0f;
- /* Y Position Of Current Character */
- cy = 1 - (float)(i / 16) / 16.0f;
-
- /* Start Building A List */
- glNewList(_font_base[index] + (255 - i), GL_COMPILE);
- /* Use A Quad For Each Character */
- glBegin(GL_QUADS);
- /* Texture Coord (Bottom Left) */
- glTexCoord2f(cx - 0.0625, cy);
- /* Vertex Coord (Bottom Left) */
- glVertex2i(0, 0);
-
- /* Texture Coord (Bottom Right) */
- glTexCoord2f(cx, cy);
- /* Vertex Coord (Bottom Right) */
- glVertex2i(16, 0);
-
- /* Texture Coord (Top Right) */
- glTexCoord2f(cx, cy - 0.0625f);
- /* Vertex Coord (Top Right) */
- glVertex2i(16, 16);
-
- /* Texture Coord (Top Left) */
- glTexCoord2f(cx - 0.0625f, cy - 0.0625f);
- /* Vertex Coord (Top Left) */
- glVertex2i(0, 16);
- glEnd();
-
- /* Move To The Left Of The Character */
- glTranslated(10, 0, 0);
- glEndList();
- }
-
- return 0;
- }
-
-
- int GLString::glPrintf(int x, int y, int font, const char *string, ...)
- {
- int sz = 60;
- int n;
- va_list args;
-
-
- // Mongoose 2002.01.01, Only allow valid strings
- // we must assume it's NULL terminated also if it passes...
- if (!string || !string[0])
- {
- return -1;
- }
-
- if (_num_string > _num_string_max)
- {
- return -2;
- }
-
- if (font < 0 || font > (int)_num_font_max)
- {
- return -3;
- }
-
- // Mongoose 2002.01.01, Assume no longer than 'sz' wide lines
- // on first try
- _string[_num_string].text = new char[sz];
-
- // Mongoose 2002.01.03, Setup scale factor
- _string[_num_string].scale = _scale;
-
- // Mongoose 2002.01.01, Setup position
- _string[_num_string].x = x;
- _string[_num_string].y = y;
-
- // Mongoose 2002.01.01, Setup font list base index to use
- _string[_num_string].font = font;
-
- va_start(args, string);
-
- // Mongoose 2002.01.01, Get exact size needed if the first try fails
- n = vsnprintf(_string[_num_string].text, sz, string, args);
-
- // Mongoose 2002.01.01, Realloc correct amount if truncated
- while (1)
- {
- if (n > -1 && n < sz)
- {
- break;
- }
-
- // Mongoose 2002.01.01, For glibc 2.1
- if (n > -1)
- {
- sz = n + 1;
- delete [] _string[_num_string].text;
- _string[_num_string].text = new char[sz];
- n = vsnprintf(_string[_num_string].text, sz, string, args);
-
- break;
- }
- else // glibc 2.0
- {
- sz *= 2;
- delete [] _string[_num_string].text;
- _string[_num_string].text = new char[sz];
- n = vsnprintf(_string[_num_string].text, sz, string, args);
- }
- }
-
- va_end(args);
-
-
- // Mongoose 2002.01.04, Remeber string size, for future rebuffering use
- _string[_num_string].len = sz;
-
- // Mongoose 2002.01.01, Incement string counter, since we just
- // allocated a string
- ++_num_string;
-
- return 0;
- }
-
-
- void GLString::Render(int width, int height)
- {
- unsigned int i;
-
- #ifndef HAVE_SDL_TTF
- // Mongoose 2001.12.31, Start the evil font rendering...
- glLoadIdentity();
- glDisable(GL_DEPTH_TEST);
-
- // Mongoose 2001.12.31, New 'flat' projection
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glOrtho(0, width, 0, height, -1, 1);
-
- // Mongoose 2001.12.31, New rendering matrix
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- // Mongoose 2001.12.31, Rasterize strings' text
- for (i = 0; i < _num_string; ++i)
- {
- if (_string[i].active)
- {
- glPushMatrix();
- glBindTexture(GL_TEXTURE_2D, _font_texture[_string[i].font]);
- glTranslated(_string[i].x, _string[i].y, 0);
- glScaled(_string[i].scale, _string[i].scale, _string[i].scale);
- glListBase(_font_base[_string[i].font] - 32);
- glCallLists(strlen(_string[i].text), GL_BYTE, _string[i].text);
- glPopMatrix();
- }
- }
-
-
- // Mongoose 2001.12.31, Restore scene projection
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
-
- // Mongoose 2001.12.31, Restore scene matrix
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-
- glEnable(GL_DEPTH_TEST);
- #else
- for (i = 0; i < _num_string; ++i)
- {
- if (_string[i].active)
- {
- glPrint2d(_string[i].x, _string[i].y,
- _string[i].scale,
- _string[i].text);
- }
- }
- #endif
- }
-
-
- gl_string_t *GLString::GetString(unsigned int id)
- {
- if (id < _num_string)
- {
- return _string + id;
- }
-
- return NULL;
- }
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