.. |
games
|
Added TombRaider1.h
|
il y a 10 ans |
math
|
Added walk action. No longer crashes in World::isWall()
|
il y a 10 ans |
utils
|
New assert implementation, meta improvements
|
il y a 10 ans |
Camera.h
|
Added walk action. No longer crashes in World::isWall()
|
il y a 10 ans |
Console.h
|
New assert implementation, meta improvements
|
il y a 10 ans |
Entity.h
|
wip
|
il y a 10 ans |
Game.h
|
New assert implementation, meta improvements
|
il y a 10 ans |
Menu.h
|
New assert implementation, meta improvements
|
il y a 10 ans |
Mesh.h
|
Added Camera, Emitter, Mesh, Particle, ViewVolume
|
il y a 10 ans |
OpenRaider.h
|
New assert implementation, meta improvements
|
il y a 10 ans |
Render.h
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New assert implementation, meta improvements
|
il y a 10 ans |
Room.h
|
Created BoundingBox class
|
il y a 10 ans |
RoomData.h
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Created BoundingBox class
|
il y a 10 ans |
SkeletalModel.h
|
wip
|
il y a 10 ans |
Sound.h
|
New assert implementation, meta improvements
|
il y a 10 ans |
SoundAL.h
|
Sound interface now abstract
|
il y a 10 ans |
SoundNull.h
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Prepared for Windows support
|
il y a 10 ans |
Sprite.h
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No longer crashes on exit
|
il y a 10 ans |
Texture.h
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No longer crashes on exit
|
il y a 10 ans |
TombRaider.h
|
Created Entity class
|
il y a 10 ans |
TombRaiderData.h
|
Fixed Lara no longer rotating with camera
|
il y a 10 ans |
ViewVolume.h
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Created BoundingBox class
|
il y a 10 ans |
Window.h
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New assert implementation, meta improvements
|
il y a 10 ans |
WindowSDL.h
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New assert implementation, meta improvements
|
il y a 10 ans |
World.h
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New assert implementation, meta improvements
|
il y a 10 ans |
WorldData.h
|
Work in progress
|
il y a 10 ans |
config.h.in
|
New assert implementation, meta improvements
|
il y a 10 ans |
global.h
|
Added walk action. No longer crashes in World::isWall()
|
il y a 10 ans |