Open Source Tomb Raider Engine
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CMakeLists.txt 1.0KB

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  1. # Source files
  2. set (SYS_SRCS ${SYS_SRCS} "Font.cpp")
  3. set (SYS_SRCS ${SYS_SRCS} "FontImGui.cpp")
  4. set (SYS_SRCS ${SYS_SRCS} "FontTRLE.cpp")
  5. set (SYS_SRCS ${SYS_SRCS} "Sound.cpp")
  6. set (SYS_SRCS ${SYS_SRCS} "Window.cpp")
  7. # Select available Sound library
  8. if (OPENAL_FOUND AND ALUT_FOUND AND ENABLE_AUDIO)
  9. set (SYS_SRCS ${SYS_SRCS} "SoundAL.cpp")
  10. else (OPENAL_FOUND AND ALUT_FOUND AND ENABLE_AUDIO)
  11. message (STATUS "Disabled Sound support (no OpenAL and ALUT)!")
  12. endif (OPENAL_FOUND AND ALUT_FOUND AND ENABLE_AUDIO)
  13. # Select available Windowing library
  14. if (SDL2_FOUND AND NOT FORCE_GLUT)
  15. set (SYS_SRCS ${SYS_SRCS} "WindowSDL.cpp")
  16. if (SDL2TTF_FOUND)
  17. set (SYS_SRCS ${SYS_SRCS} "FontSDL.cpp")
  18. endif (SDL2TTF_FOUND)
  19. else (SDL2_FOUND AND NOT FORCE_GLUT)
  20. if (FREEGLUT_FOUND)
  21. set (SYS_SRCS ${SYS_SRCS} "WindowGLUT.cpp")
  22. else (FREEGLUT_FOUND)
  23. message (FATAL_ERROR "SDL2 or freeGLUT are required!")
  24. endif (FREEGLUT_FOUND)
  25. endif (SDL2_FOUND AND NOT FORCE_GLUT)
  26. # Add library
  27. add_library (OpenRaider_system OBJECT ${SYS_SRCS})