Open Source Tomb Raider Engine
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Console.cpp 6.1KB

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  1. /*!
  2. * \file src/Console.cpp
  3. * \brief Console 'overlay'
  4. *
  5. * \author xythobuz
  6. */
  7. #include <iostream>
  8. #include "global.h"
  9. #include "commands/Command.h"
  10. #include "Font.h"
  11. #include "utf8-cpp/utf8.h"
  12. #include "utils/strings.h"
  13. #include "utils/time.h"
  14. #include "Window.h"
  15. #include "Console.h"
  16. Console &getConsole() {
  17. static Console gConsole;
  18. return gConsole;
  19. }
  20. Console::Console() {
  21. zPos = -1;
  22. mHistoryPointer = 0;
  23. mLineOffset = 0;
  24. UI::addWindow(this);
  25. }
  26. Console::~Console() {
  27. UI::removeWindow(this);
  28. }
  29. void Console::moveToTop() {
  30. if (!getWindow().getTextInput())
  31. getWindow().setTextInput(true);
  32. UI::moveToTop();
  33. }
  34. void Console::makeInvisible() {
  35. if (getWindow().getTextInput())
  36. getWindow().setTextInput(false);
  37. UI::makeInvisible();
  38. }
  39. void Console::display() {
  40. // Calculate line drawing geometry
  41. // Depends on window height, so recalculate every time
  42. unsigned int firstLine = 35;
  43. unsigned int lastLine = (::getWindow().getHeight() / 2) - 55;
  44. unsigned int inputLine = (::getWindow().getHeight() / 2) - 30;
  45. unsigned int lineSteps = 20;
  46. unsigned int lineCount = (lastLine - firstLine + lineSteps) / lineSteps;
  47. while (((lineCount * lineSteps) + firstLine) < inputLine) {
  48. lineSteps++;
  49. lineCount = (lastLine - firstLine + lineSteps) / lineSteps;
  50. }
  51. ::getWindow().glEnter2D();
  52. // Draw half-transparent *overlay*
  53. glColor4f(0.0f, 0.0f, 0.0f, 0.75f);
  54. glDisable(GL_TEXTURE_2D);
  55. glRecti(0, 0, ::getWindow().getWidth(), ::getWindow().getHeight() / 2);
  56. glEnable(GL_TEXTURE_2D);
  57. unsigned long scrollIndicator;
  58. if (mHistory.size() > lineCount) {
  59. scrollIndicator = (mHistory.size() - lineCount - mLineOffset) * 100 / (mHistory.size() - lineCount);
  60. } else {
  61. scrollIndicator = 100;
  62. mLineOffset = 0;
  63. }
  64. // Draw status line
  65. std::ostringstream status;
  66. status << VERSION << " uptime " << (systemTimerGet() / 1000) << "s scroll " << scrollIndicator << "%";
  67. getFont().drawText(10, 10, 0.70f, BLUE, status.str());
  68. // Draw output log
  69. long end = lineCount;
  70. long drawOffset = 0;
  71. long historyOffset = 0;
  72. if (mHistory.size() < lineCount) {
  73. end = mHistory.size();
  74. drawOffset = lineCount - mHistory.size();
  75. } else if (lineCount < mHistory.size()) {
  76. historyOffset = mHistory.size() - lineCount;
  77. }
  78. for (int i = 0; i < end; i++) {
  79. getFont().drawText(10, (unsigned int)((i + drawOffset) * lineSteps) + firstLine,
  80. 0.75f, BLUE, mHistory.at(i + historyOffset - mLineOffset));
  81. }
  82. // Draw current input
  83. getFont().drawText(10, inputLine, 0.75f, BLUE, "> " + mInputBuffer + mPartialInput);
  84. ::getWindow().glExit2D();
  85. }
  86. void Console::handleKeyboard(KeyboardButton key, bool pressed) {
  87. if (pressed && (key == enterKey)) {
  88. // Execute entered command
  89. if (mInputBuffer.length() > 0) {
  90. (*this) << "> " << mInputBuffer.c_str() << endl;
  91. mCommandHistory.push_back(mInputBuffer.c_str());
  92. int error = Command::command(mInputBuffer);
  93. if (error != 0) {
  94. (*this) << "Error Code: " << error << endl;
  95. }
  96. } else {
  97. (*this) << "> " << endl;
  98. }
  99. // Clear partial and input buffer
  100. mInputBuffer = "";
  101. mPartialInput = "";
  102. mHistoryPointer = 0;
  103. }
  104. // Delete last character
  105. if (pressed && (key == backspaceKey)) {
  106. if ((mPartialInput.length() == 0)
  107. && (mInputBuffer.length() > 0)) {
  108. utf8::iterator<std::string::iterator> it(mInputBuffer.end(), mInputBuffer.begin(), mInputBuffer.end());
  109. mInputBuffer.erase((--it).base(), mInputBuffer.end());
  110. }
  111. }
  112. if (pressed && ((key == upKey) || (key == downKey))) {
  113. moveInHistory(key == upKey);
  114. }
  115. }
  116. void Console::moveInHistory(bool up) {
  117. if (mCommandHistory.size() == 0)
  118. return;
  119. if (up) {
  120. if (mHistoryPointer < mCommandHistory.size()) {
  121. mHistoryPointer++;
  122. if (mHistoryPointer == 1) {
  123. mUnfinishedInput = mInputBuffer;
  124. }
  125. } else {
  126. return;
  127. }
  128. } else {
  129. if (mHistoryPointer > 0)
  130. mHistoryPointer--;
  131. else
  132. return;
  133. }
  134. if ((mHistoryPointer > 0) && (mHistoryPointer <= mCommandHistory.size())) {
  135. mInputBuffer = mCommandHistory[mCommandHistory.size() - mHistoryPointer];
  136. } else {
  137. if (mUnfinishedInput.length() > 0) {
  138. mInputBuffer = mUnfinishedInput;
  139. mUnfinishedInput = "";
  140. } else {
  141. mInputBuffer = "";
  142. }
  143. }
  144. }
  145. void Console::handleText(char *text, bool notFinished) {
  146. // Always scroll to bottom when text input is received
  147. mLineOffset = 0;
  148. if (!notFinished) {
  149. // Finished entering character
  150. // delete previous partial character, if present
  151. mPartialInput = "";
  152. //! \fixme Temporary hack filtering the console activation key
  153. if (text[0] == '`')
  154. return;
  155. // Append new input to buffer
  156. mInputBuffer += text;
  157. } else {
  158. // Partial character received
  159. mPartialInput = text;
  160. }
  161. }
  162. void Console::handleMouseScroll(int xrel, int yrel) {
  163. assert((xrel != 0) || (yrel != 0));
  164. // Calculate line drawing geometry
  165. // Depends on window height, so recalculate every time
  166. unsigned int firstLine = 35;
  167. unsigned int lastLine = (::getWindow().getHeight() / 2) - 55;
  168. unsigned int inputLine = (::getWindow().getHeight() / 2) - 30;
  169. unsigned int lineSteps = 20;
  170. unsigned int lineCount = (lastLine - firstLine + lineSteps) / lineSteps;
  171. while (((lineCount * lineSteps) + firstLine) < inputLine) {
  172. lineSteps++;
  173. lineCount = (lastLine - firstLine + lineSteps) / lineSteps;
  174. }
  175. if (mHistory.size() > lineCount) {
  176. if (yrel > 0) {
  177. if (mLineOffset < (mHistory.size() - lineCount)) {
  178. mLineOffset++;
  179. }
  180. } else if (yrel < 0) {
  181. if (mLineOffset > 0) {
  182. mLineOffset--;
  183. }
  184. }
  185. }
  186. }