Open Source Tomb Raider Engine
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Thomas Buck f1dba07ade Much faster startup. 11 jaren geleden
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BoundingVolume.cpp Initial commit from SF CVS 11 jaren geleden
BoundingVolume.h Initial commit from SF CVS 11 jaren geleden
CollisionObject.cpp Much faster startup. Just increased the animation speed. 11 jaren geleden
CollisionObject.h Much faster startup. Just increased the animation speed. 11 jaren geleden
Entity.cpp Initial commit from SF CVS 11 jaren geleden
Entity.h Initial commit from SF CVS 11 jaren geleden
Mass.cpp Initial commit from SF CVS 11 jaren geleden
Mass.h Initial commit from SF CVS 11 jaren geleden
Matrix.cpp Initial commit from SF CVS 11 jaren geleden
Matrix.h Initial commit from SF CVS 11 jaren geleden
ParticleMass.h Initial commit from SF CVS 11 jaren geleden
Quaternion.cpp Initial commit from SF CVS 11 jaren geleden
Quaternion.h Initial commit from SF CVS 11 jaren geleden
Simulation.cpp Initial commit from SF CVS 11 jaren geleden
Simulation.h Added stub for missing hel/CollisionObject. 11 jaren geleden
Vector3d.cpp Initial commit from SF CVS 11 jaren geleden
Vector3d.h Initial commit from SF CVS 11 jaren geleden
ViewVolume.cpp Initial commit from SF CVS 11 jaren geleden
ViewVolume.h Initial commit from SF CVS 11 jaren geleden
math.cpp Initial commit from SF CVS 11 jaren geleden
math.h Initial commit from SF CVS 11 jaren geleden