Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

Requirements 877B

1234567891011121314151617181920212223242526
  1. OpenRaider
  2. Requirements ( Updated 2003.07.04 )
  3. ==================================================================
  4. OpenRaider (0.1.2 'Back in Black') Requirements
  5. * Object/Entity typing ( Hel Entity system not required )
  6. * Hel game physics: jumping, running, swimming, landing
  7. * Portal transitions corrected based on type and working
  8. * Damage tracing ( Simple room to room, unblocked by objects )
  9. * Multiple client support for network play fully working
  10. * Ability to remove certian object types from a game
  11. ( eg Remove single player enemies during DM multiplayer )
  12. * Timer based event system, like in UR
  13. OpenRaider (0.1.2 'Back in Black') Wishlist
  14. * Using unified Raider engine
  15. * Console based rebinding
  16. * Real Menu system
  17. * Patch up animation
  18. * Fix colored polygon renderer
  19. * Timer based animation
  20. * Seperate System and OpenGL?
  21. * Automake system?