Open Source Tomb Raider Engine
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  1. /*!
  2. * \file include/commands/CommandGame.h
  3. * \brief Game Command interface
  4. *
  5. * \author xythobuz
  6. */
  7. #ifndef _COMMAND_GAME_H_
  8. #define _COMMAND_GAME_H_
  9. #include "commands/Command.h"
  10. class CommandPos : public Command {
  11. public:
  12. virtual std::string name();
  13. virtual std::string brief();
  14. virtual int execute(std::istream& args);
  15. };
  16. class CommandViewmodel : public Command {
  17. public:
  18. virtual std::string name();
  19. virtual std::string brief();
  20. virtual int execute(std::istream& args);
  21. };
  22. class CommandPigtail : public Command {
  23. public:
  24. virtual std::string name();
  25. virtual std::string brief();
  26. virtual int execute(std::istream& args);
  27. };
  28. class CommandPonypos : public Command {
  29. public:
  30. virtual std::string name();
  31. virtual std::string brief();
  32. virtual int execute(std::istream& args);
  33. };
  34. #endif