Open Source Tomb Raider Engine
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Thomas Buck 44935e3e1d Updated ImGui 9 anni fa
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commands Imgui update, debugging 9 anni fa
deps Updated ImGui 9 anni fa
loader Imgui update, debugging 9 anni fa
system Updated ImGui 9 anni fa
utils Imgui update, debugging 9 anni fa
BoundingBox.cpp Fixed BoundingBox rendering problems 9 anni fa
CMakeLists.txt First bbox cache test 9 anni fa
Camera.cpp More debug output and support for windows compiling. 9 anni fa
Console.cpp Updated ImGui 9 anni fa
Entity.cpp First bbox cache test 9 anni fa
Game.cpp Keep Camera in Room. Travis glbinding changes. 9 anni fa
Log.cpp No longer including gl.h globally, renamed own assert. 9 anni fa
Menu.cpp Removed custom Font support 9 anni fa
Mesh.cpp More debug output and support for windows compiling. 9 anni fa
Render.cpp No longer checking portals behind player 9 anni fa
Room.cpp World static, more debug infos, portal rendering. 9 anni fa
RoomData.cpp First try at scissoring room portals 9 anni fa
RoomMesh.cpp Optimized Mesh rendering 9 anni fa
RunTime.cpp More debug output and support for windows compiling. 9 anni fa
Script.cpp No longer including gl.h globally, renamed own assert. 9 anni fa
SkeletalModel.cpp Fixed new 2D portal visibility checks. 9 anni fa
SoundManager.cpp Updated ImGui 9 anni fa
Sprite.cpp World static, more debug infos, portal rendering. 9 anni fa
StaticMesh.cpp World static, more debug infos, portal rendering. 9 anni fa
TextureManager.cpp Updated ImGui 9 anni fa
UI.cpp Updated ImGui 9 anni fa
World.cpp World static, more debug infos, portal rendering. 9 anni fa
config.cpp.in make install should work properly on Mac and Linux 10 anni fa
main.cpp Imgui update, debugging 9 anni fa