Open Source Tomb Raider Engine
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Thomas Buck d26aedf803 More debug output and support for windows compiling. 9 anni fa
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commands Now v0.1.4. New Readme. Updated docs. 9 anni fa
loader No longer including gl.h globally, renamed own assert. 9 anni fa
system More debug output and support for windows compiling. 9 anni fa
utils Now v0.1.4. New Readme. Updated docs. 9 anni fa
Camera.h Keep Camera in Room. Travis glbinding changes. 9 anni fa
Console.h Now v0.1.4. New Readme. Updated docs. 9 anni fa
Entity.h Now v0.1.4. New Readme. Updated docs. 9 anni fa
Game.h Now v0.1.4. New Readme. Updated docs. 9 anni fa
Log.h Add move constructor to LogLevel 9 anni fa
Menu.h Main menu rewrite as imgui window 9 anni fa
Mesh.h Now always copying GL data 9 anni fa
Render.h Fixed new 2D portal visibility checks. 9 anni fa
Room.h World static, more debug infos, portal rendering. 9 anni fa
RoomData.h New vis check (work in progress) 9 anni fa
RoomMesh.h Now always copying GL data 9 anni fa
RunTime.h More debug output and support for windows compiling. 9 anni fa
Script.h Now v0.1.4. New Readme. Updated docs. 9 anni fa
SkeletalModel.h Now v0.1.4. New Readme. Updated docs. 9 anni fa
SoundManager.h Now v0.1.4. New Readme. Updated docs. 9 anni fa
Sprite.h Now always copying GL data 9 anni fa
StaticMesh.h World static, more debug infos, portal rendering. 9 anni fa
TextureManager.h Now v0.1.4. New Readme. Updated docs. 9 anni fa
UI.h Now v0.1.4. New Readme. Updated docs. 9 anni fa
World.h World static, more debug infos, portal rendering. 9 anni fa
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 anni fa
global.h No longer including gl.h globally, renamed own assert. 9 anni fa