Open Source Tomb Raider Engine
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CMakeLists.txt 6.0KB

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  1. # Set Source files
  2. set (SRCS ${SRCS} "Camera.cpp")
  3. set (SRCS ${SRCS} "Emitter.cpp")
  4. set (SRCS ${SRCS} "GLString.cpp")
  5. set (SRCS ${SRCS} "Matrix.cpp")
  6. set (SRCS ${SRCS} "Mesh.cpp")
  7. set (SRCS ${SRCS} "OpenRaider.cpp")
  8. set (SRCS ${SRCS} "Particle.cpp")
  9. set (SRCS ${SRCS} "Quaternion.cpp")
  10. set (SRCS ${SRCS} "Render.cpp")
  11. set (SRCS ${SRCS} "SDLSystem.cpp")
  12. set (SRCS ${SRCS} "SkeletalModel.cpp")
  13. set (SRCS ${SRCS} "Sound.cpp")
  14. set (SRCS ${SRCS} "System.cpp")
  15. set (SRCS ${SRCS} "Texture.cpp")
  16. set (SRCS ${SRCS} "TombRaider.cpp")
  17. set (SRCS ${SRCS} "Vector3d.cpp")
  18. set (SRCS ${SRCS} "ViewVolume.cpp")
  19. set (SRCS ${SRCS} "World.cpp")
  20. #################################################################
  21. # Apple specific bundling
  22. if (APPLE)
  23. # Mac Bundle Data
  24. set (MACOSX_BUNDLE_INFO_STRING "OpenSource TombRaider Game Engine")
  25. set (MACOSX_BUNDLE_ICON_FILE "AppIcon")
  26. set (MACOSX_BUNDLE_GUI_IDENTIFIER "de.xythobuz.OpenRaider")
  27. set (MACOSX_BUNDLE_LONG_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}-${OpenRaider_VERSION_RELEASE}")
  28. set (MACOSX_BUNDLE_BUNDLE_NAME "OpenRaider")
  29. set (MACOSX_BUNDLE_SHORT_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}-${OpenRaider_VERSION_RELEASE}")
  30. set (MACOSX_BUNDLE_BUNDLE_VERSION "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}-${OpenRaider_VERSION_RELEASE}")
  31. set (MACOSX_BUNDLE_COPYRIGHT "2001 - 2014")
  32. # Copy Icon
  33. set (MAC_ICON "../cmake/AppIcon.icns")
  34. set_source_files_properties (${MAC_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
  35. set (SRCS ${SRCS} ${MAC_ICON})
  36. # Copy Data
  37. set (MAC_DATA "../data/custom.cfg" "../data/OpenRaider.init" "../data/particle.tga" "../data/sample.wav")
  38. set (MAC_DATA ${MAC_DATA} "../data/snow.tga" "../data/snow2.tga" "../data/splash.tga" "../data/test.ttf")
  39. set (MAC_DATA ${MAC_DATA} "../data/white.tga")
  40. set_source_files_properties (${MAC_DATA} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/defaults)
  41. set (SRCS ${SRCS} ${MAC_DATA})
  42. endif (APPLE)
  43. #################################################################
  44. # Flags for all builds
  45. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -std=c++11 ${WARNINGS}")
  46. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -DUSING_EMITTER")
  47. # Flags for Debug build
  48. set (OpenRaider_CXX_FLAGS_DEBUG "${OpenRaider_CXX_FLAGS_DEBUG} -g -O0")
  49. set (OpenRaider_CXX_FLAGS_DEBUG "${OpenRaider_CXX_FLAGS_DEBUG} -DDEBUG")
  50. set (OpenRaider_CXX_FLAGS_DEBUG "${OpenRaider_CXX_FLAGS_DEBUG} -DEXPERIMENTAL")
  51. # Flags for Releasae builds
  52. set (OpenRaider_CXX_FLAGS_RELEASE "${OpenRaider_CXX_FLAGS_RELEASE} -ffast-math -funroll-loops")
  53. set (OpenRaider_CXX_FLAGS_RELEASE "${OpenRaider_CXX_FLAGS_RELEASE} -fomit-frame-pointer -O2")
  54. # Apply Flags
  55. set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenRaider_CXX_FLAGS}")
  56. set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_DEBUG}")
  57. set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_RELEASE}")
  58. # Add utils directory
  59. add_subdirectory (utils)
  60. # Add Executable
  61. add_executable (OpenRaider MACOSX_BUNDLE ${SRCS})
  62. #################################################################
  63. if (APPLE)
  64. if (${CMAKE_GENERATOR} STREQUAL "Unix Makefiles")
  65. # Copy setup script
  66. add_custom_command (TARGET OpenRaider POST_BUILD
  67. COMMAND echo "Injecting setup script..."
  68. COMMAND cp "${PROJECT_SOURCE_DIR}/cmake/setup_mac.sh" "${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents/MacOS/OpenRaider.sh"
  69. )
  70. # Fix executable name, so setup script will be called
  71. add_custom_command (TARGET OpenRaider POST_BUILD
  72. COMMAND echo "Changing executable name..."
  73. COMMAND /usr/libexec/PlistBuddy -c "Set :CFBundleExecutable OpenRaider.sh" Info.plist
  74. WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents
  75. )
  76. # Preparing the bundle on install
  77. # http://www.cmake.org/Wiki/BundleUtilitiesExample
  78. set (plugin_dest_dir OpenRaider.app/Contents/MacOS)
  79. set (APPS "${PROJECT_BINARY_DIR}/src/OpenRaider.app")
  80. install (CODE "
  81. file(GLOB_RECURSE PLUGINS
  82. \"\${CMAKE_INSTALL_PREFIX}/${plugin_dest_dir}/plugins/*${CMAKE_SHARED_LIBRARY_SUFFIX}\")
  83. include(BundleUtilities)
  84. fixup_bundle(\"${APPS}\" \"\${PLUGINS}\" \"\")
  85. " COMPONENT Runtime
  86. )
  87. endif (${CMAKE_GENERATOR} STREQUAL "Unix Makefiles")
  88. endif (APPLE)
  89. #################################################################
  90. if (NOT APPLE)
  91. # Install binary
  92. install (TARGET OpenRaider
  93. RUNTIME DESTINATION bin
  94. )
  95. endif (NOT APPLE)
  96. #################################################################
  97. # Add Math Library
  98. set (LIBS ${LIBS} m)
  99. # Add SDL2 Library
  100. find_package (SDL2 REQUIRED)
  101. include_directories (SYSTEM ${SDL2_INCLUDE_DIR})
  102. set (LIBS ${LIBS} ${SDL2_LIBRARY})
  103. # Add SDL2_ttf Library
  104. find_package (SDL2TTF REQUIRED)
  105. include_directories (SYSTEM ${SDL2TTF_INCLUDE_DIR})
  106. set (LIBS ${LIBS} ${SDL2TTF_LIBRARY})
  107. # Add OpenGL Library
  108. find_package (OpenGL REQUIRED)
  109. include_directories (SYSTEM ${OPENGL_INCLUDE_DIRS})
  110. set (LIBS ${LIBS} ${OPENGL_LIBRARIES})
  111. # Add OpenAL Library
  112. find_package (OpenAL REQUIRED)
  113. include_directories (SYSTEM ${OPENAL_INCLUDE_DIRS})
  114. set (LIBS ${LIBS} ${OPENAL_LIBRARIES})
  115. # Add ALUT Library
  116. find_package (ALUT REQUIRED)
  117. include_directories (SYSTEM ${ALUT_INCLUDE_DIRS})
  118. set (LIBS ${LIBS} ${ALUT_LIBRARIES})
  119. # Add Z Library
  120. find_package (ZLIB REQUIRED)
  121. include_directories (SYSTEM ${ZLIB_INCLUDE_DIRS})
  122. set (LIBS ${LIBS} ${ZLIB_LIBRARIES})
  123. # Add Thread Library
  124. find_package (Threads REQUIRED)
  125. set (LIBS ${LIBS} ${CMAKE_THREAD_LIBS_INIT})
  126. # Add utils Library
  127. set (LIBS ${LIBS} utilities)
  128. # Link to all found libs
  129. target_link_libraries (OpenRaider ${LIBS})
  130. #################################################################
  131. # Add target to run executable
  132. add_custom_target(run COMMAND OpenRaider DEPENDS OpenRaider WORKING_DIRECTORY ${CMAKE_PROJECT_DIR})