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- OpenRaider
- Requirements ( Updated 2003.07.04 )
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- OpenRaider (0.1.2 'Back in Black') Requirements
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- * Object/Entity typing ( Hel Entity system not required )
- * Hel game physics: jumping, running, swimming, landing
- * Portal transitions corrected based on type and working
- * Damage tracing ( Simple room to room, unblocked by objects )
- * Multiple client support for network play fully working
- * Ability to remove certian object types from a game
- ( eg Remove single player enemies during DM multiplayer )
- * Timer based event system, like in UR
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- OpenRaider (0.1.2 'Back in Black') Wishlist
- * Using unified Raider engine
- * Console based rebinding
- * Real Menu system
- * Patch up animation
- * Fix colored polygon renderer
- * Timer based animation
- * Seperate System and OpenGL?
- * Automake system?
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