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- /* -*- Mode: C++; tab-width: 3; indent-tabs-mode: t; c-basic-offset: 3 -*- */
- /*================================================================
- *
- * Project : UnRaider
- * Author : Terry 'Mongoose' Hendrix II
- * Website : http://www.westga.edu/~stu7440/
- * Email : stu7440@westga.edu
- * Object : GLUTSystem
- * License : No use w/o permission (C) 2002 Mongoose
- * Comments:
- *
- *
- * This file was generated using Mongoose's C++
- * template generator script. <stu7440@westga.edu>
- *
- *-- Test Defines -----------------------------------------------
- *
- * UNIT_TEST_GLUTSYSTEM - Builds GLUTSystem class as a console unit test
- *
- *-- History ------------------------------------------------
- *
- * 2002.08.09:
- * Mongoose - Created
- ================================================================*/
-
-
- #ifndef GUARD__UNRAIDER_MONGOOSE_GLUTSYSTEM_H_
- #define GUARD__UNRAIDER_MONGOOSE_GLUTSYSTEM_H_
-
- #include "System.h"
-
-
- class GLUTSystem : public System
- {
- public:
-
- ////////////////////////////////////////////////////////////
- // Constructors
- ////////////////////////////////////////////////////////////
-
- GLUTSystem();
- /*------------------------------------------------------
- * Pre :
- * Post : Constructs an object of GLUTSystem
- *
- *-- History ------------------------------------------
- *
- * 2002.08.09:
- * Mongoose - Created
- ------------------------------------------------------*/
-
- ~GLUTSystem();
- /*------------------------------------------------------
- * Pre : GLUTSystem object is allocated
- * Post : Deconstructs an object of GLUTSystem
- *
- *-- History ------------------------------------------
- *
- * 2002.08.09:
- * Mongoose - Created
- ------------------------------------------------------*/
-
-
- ////////////////////////////////////////////////////////////
- // Public Accessors
- ////////////////////////////////////////////////////////////
-
-
-
- ////////////////////////////////////////////////////////////
- // Public Mutators
- ////////////////////////////////////////////////////////////
-
- void shutdown(int i);
-
- void initVideo(unsigned int width, unsigned int height,
- bool fullscreen);
-
- void runGame();
-
- void toggleFullscreen();
-
- void swapBuffersGL();
-
- private:
-
- ////////////////////////////////////////////////////////////
- // Private Accessors
- ////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////
- // Private Mutators
- ////////////////////////////////////////////////////////////
-
-
- /* */
- };
-
- #endif
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