// // Render.h // OtaClock // // Created by Thomas Buck on 17.08.15. // Copyright (c) 2015 xythobuz. All rights reserved. // #import #define DROP_SHADOW_OFFSET 2.0 #define DROP_SHADOW_OFFSET_VIS (DROP_SHADOW_OFFSET / 2.0) #define DROP_SHADOR_BLUR 0.0 #define DROP_SHADOW_RED 0.38 #define DROP_SHADOW_GREEN 0.36 #define DROP_SHADOW_BLUE 0.35 #define DROP_SHADOW_ALPHA 1.0 @class MainView; @interface Render : NSObject - (id)initWithParent:(MainView *)par; - (NSSize)baseSize; - (void)blinkDots; - (void)drawDropShadow:(BOOL)shadow; - (void)drawMilitaryTime:(BOOL)mil; - (void)drawAnimation:(NSInteger)state; - (void)drawAlarmDate:(NSDate *)alarm; - (void)drawDate:(BOOL)draw; - (void)drawWithDate:(NSDate *)date; - (void)drawWithEye:(NSInteger)eyeIndex; - (void)drawInto:(NSView *)view; @end