Native Mac OS X OtaClock replica
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MainWindow.m 16KB

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  1. //
  2. // MainWindow.m
  3. // OtaClock
  4. //
  5. // Created by Thomas Buck on 16.08.15.
  6. // Copyright (c) 2015 xythobuz. All rights reserved.
  7. //
  8. #import "MainView.h"
  9. #import "MainWindow.h"
  10. #define RESIZE_START 1
  11. #define RESIZE_END 10
  12. #define RESIZE_STEP 1
  13. #define CONFIG_START_SCALE @"window_scale"
  14. #define CONFIG_KEEP_POSITION @"keep_position"
  15. #define CONFIG_KEEP_ON_TOP @"keep_on_top"
  16. #define CONFIG_MILITARY_TIME @"military_time"
  17. #define CONFIG_SHOW_DATE @"show_date"
  18. #define CONFIG_ALARM_TIME @"alarm_time"
  19. #define CONFIG_ALARM_MODE @"alarm_mode"
  20. #define MOUSE_CENTER_X 67
  21. #define MOUSE_CENTER_Y 47
  22. #define EYE_BLINK 0
  23. #define EYE_TOP_RIGHT 4
  24. #define EYE_TOP_LEFT 2
  25. #define EYE_BOTTOM_RIGHT 3
  26. #define EYE_BOTTOM_LEFT 1
  27. #define MAX_BLINK_DELAY 5.0
  28. #define UNBLINK_DELAY 0.1
  29. #define TIME_KEEPING_DELAY 0.25
  30. // The shadow is not properly recomputed if we don't do it multiple times
  31. #define ANIMATION_SHADOW_HACK 3
  32. #define ALARM_ANIMATION_DELAY (0.25 / ANIMATION_SHADOW_HACK)
  33. #define ALARM_ANIMATION_DELAY_END 3.0
  34. @interface MainWindow ()
  35. @property (assign) NSSize defaultSize;
  36. @property (assign) NSInteger startScale;
  37. @property (assign) NSInteger lastEyeState;
  38. @property (assign) BOOL currentlyBlinking, showDate;
  39. @property (weak) IBOutlet MainView *mainView;
  40. @property (weak) IBOutlet NSDatePicker *alarmDatePicker;
  41. @property (weak) IBOutlet NSMenuItem *lockPositionItem;
  42. @property (weak) IBOutlet NSMenuItem *keepOnTopItem;
  43. @property (weak) IBOutlet NSMenuItem *setAlarmItem;
  44. @property (weak) IBOutlet NSMenuItem *showDateItem;
  45. @property (weak) IBOutlet NSMenuItem *alarmModeItem;
  46. @property (weak) IBOutlet NSMenuItem *alarmTextItem;
  47. @property (weak) IBOutlet NSMenuItem *militaryTimeItem;
  48. @property (weak) IBOutlet NSMenuItem *changeSize1;
  49. @property (weak) IBOutlet NSMenuItem *changeSize2;
  50. @property (weak) IBOutlet NSMenuItem *changeSize3;
  51. @property (weak) IBOutlet NSMenuItem *changeSize4;
  52. @property (weak) IBOutlet NSMenuItem *changeSize5;
  53. @property (weak) IBOutlet NSMenuItem *changeSize6;
  54. @property (weak) IBOutlet NSMenuItem *changeSize7;
  55. @property (weak) IBOutlet NSMenuItem *changeSize8;
  56. @property (weak) IBOutlet NSMenuItem *changeSize9;
  57. @property (weak) IBOutlet NSMenuItem *changeSize10;
  58. @end
  59. @implementation MainWindow
  60. @synthesize dragStart;
  61. @synthesize keepPosition;
  62. @synthesize defaultSize;
  63. @synthesize startScale;
  64. @synthesize lastEyeState;
  65. @synthesize currentlyBlinking, showDate;
  66. - (id)initWithContentRect:(NSRect)contentRect
  67. styleMask:(NSUInteger)aStyle
  68. backing:(NSBackingStoreType)bufferingType
  69. defer:(BOOL)flag {
  70. self = [super initWithContentRect:contentRect styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO];
  71. if (self != nil) {
  72. [self setAlphaValue:1.0];
  73. [self setOpaque:NO];
  74. lastEyeState = EYE_TOP_LEFT;
  75. currentlyBlinking = NO;
  76. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  77. // load and see if window should be kept on top
  78. if ([defaults objectForKey:CONFIG_KEEP_ON_TOP] != nil) {
  79. if ([defaults boolForKey:CONFIG_KEEP_ON_TOP]) {
  80. [self setLevel:NSFloatingWindowLevel];
  81. }
  82. }
  83. // load and see if window pos should be fixed
  84. if ([defaults objectForKey:CONFIG_KEEP_POSITION] == nil) {
  85. keepPosition = NO;
  86. } else {
  87. keepPosition = [defaults boolForKey:CONFIG_KEEP_POSITION];
  88. }
  89. // load window scale factor
  90. if ([defaults objectForKey:CONFIG_START_SCALE] == nil) {
  91. startScale = 1;
  92. } else {
  93. startScale = [defaults integerForKey:CONFIG_START_SCALE];
  94. }
  95. }
  96. [self setAcceptsMouseMovedEvents:YES];
  97. [NSEvent addGlobalMonitorForEventsMatchingMask:NSMouseMovedMask handler:^(NSEvent *mouseMovedEvent) { [self mouseMoved:mouseMovedEvent]; }];
  98. return self;
  99. }
  100. - (void)setDefaultBackgroundSize:(NSSize)size {
  101. defaultSize = size;
  102. NSRect frame = [self frame];
  103. frame.size = defaultSize;
  104. frame.size.width *= startScale;
  105. frame.size.height *= startScale;
  106. // We need to do all initialization of view state in here, because they are not ready in init
  107. if (keepPosition) [self.lockPositionItem setState:NSOnState];
  108. if ([self level] == NSFloatingWindowLevel) [self.keepOnTopItem setState:NSOnState];
  109. if (startScale == 1) [self.changeSize1 setState:NSOnState];
  110. if (startScale == 2) [self.changeSize2 setState:NSOnState];
  111. if (startScale == 3) [self.changeSize3 setState:NSOnState];
  112. if (startScale == 4) [self.changeSize4 setState:NSOnState];
  113. if (startScale == 5) [self.changeSize5 setState:NSOnState];
  114. if (startScale == 6) [self.changeSize6 setState:NSOnState];
  115. if (startScale == 7) [self.changeSize7 setState:NSOnState];
  116. if (startScale == 8) [self.changeSize8 setState:NSOnState];
  117. if (startScale == 9) [self.changeSize9 setState:NSOnState];
  118. if (startScale == 10) [self.changeSize10 setState:NSOnState];
  119. [[self.mainView render] drawWithEye:lastEyeState]; // Initialize render image
  120. [self unblink]; // Schedule next blinking
  121. // Start time keeping
  122. [self updateTime:nil];
  123. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  124. // load alarm date
  125. if ([defaults objectForKey:CONFIG_ALARM_TIME] == nil) {
  126. self.alarmDatePicker.dateValue = [NSDate date];
  127. } else {
  128. self.alarmDatePicker.dateValue = [defaults objectForKey:CONFIG_ALARM_TIME];
  129. }
  130. self.setAlarmItem.view = self.alarmDatePicker;
  131. NSDateComponents *components = [[NSCalendar currentCalendar] components:(NSHourCalendarUnit | NSMinuteCalendarUnit) fromDate:self.alarmDatePicker.dateValue];
  132. [self.alarmTextItem setTitle:[NSString stringWithFormat:@"%02ld:%02ld", (long)[components hour], (long)[components minute]]];
  133. // load show date state
  134. if ([defaults objectForKey:CONFIG_SHOW_DATE] == nil) {
  135. showDate = YES;
  136. } else {
  137. showDate = [defaults boolForKey:CONFIG_SHOW_DATE];
  138. }
  139. if (showDate == YES) {
  140. self.showDateItem.state = NSOnState;
  141. } else {
  142. self.showDateItem.state = NSOffState;
  143. }
  144. // load alarm mode state
  145. if ([defaults objectForKey:CONFIG_ALARM_MODE] != nil) {
  146. if ([defaults boolForKey:CONFIG_ALARM_MODE] == YES) {
  147. [self.alarmModeItem setState:NSOnState];
  148. [[self.mainView render] drawAlarmDate:self.alarmDatePicker.dateValue];
  149. }
  150. }
  151. // load military time state
  152. if ([defaults objectForKey:CONFIG_MILITARY_TIME] == nil) {
  153. [self.militaryTimeItem setState:NSOnState];
  154. [[self.mainView render] drawMilitaryTime:YES];
  155. } else {
  156. if ([defaults boolForKey:CONFIG_MILITARY_TIME]) {
  157. [self.militaryTimeItem setState:NSOnState];
  158. [[self.mainView render] drawMilitaryTime:YES];
  159. } else {
  160. [[self.mainView render] drawMilitaryTime:NO];
  161. }
  162. }
  163. [[self.mainView render] drawDate:showDate];
  164. [self setFrame:frame display:YES];
  165. }
  166. - (IBAction)toggleMilitaryTime:(id)sender {
  167. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  168. if (self.militaryTimeItem.state == NSOnState) {
  169. // Turn off military time
  170. [self.militaryTimeItem setState:NSOffState];
  171. [[self.mainView render] drawMilitaryTime:NO];
  172. [defaults setBool:NO forKey:CONFIG_MILITARY_TIME];
  173. } else {
  174. // Turn on military time
  175. [self.militaryTimeItem setState:NSOnState];
  176. [[self.mainView render] drawMilitaryTime:YES];
  177. [defaults setBool:YES forKey:CONFIG_MILITARY_TIME];
  178. }
  179. [defaults synchronize];
  180. self.mainView.needsDisplay = YES;
  181. }
  182. - (IBAction)toggleAlarm:(id)sender {
  183. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  184. if (self.alarmModeItem.state == NSOnState) {
  185. // Turn off alarm
  186. [self.alarmModeItem setState:NSOffState];
  187. [[self.mainView render] drawAlarmDate:nil];
  188. [defaults setBool:NO forKey:CONFIG_ALARM_MODE];
  189. } else {
  190. // Turn on alarm
  191. [self.alarmModeItem setState:NSOnState];
  192. [[self.mainView render] drawAlarmDate:self.alarmDatePicker.dateValue];
  193. [defaults setBool:YES forKey:CONFIG_ALARM_MODE];
  194. }
  195. [defaults synchronize];
  196. self.mainView.needsDisplay = YES;
  197. }
  198. - (void)drawAnimation:(NSNumber *)anim {
  199. if ([anim integerValue] > (3 * ANIMATION_SHADOW_HACK)) {
  200. [[self.mainView render] drawAnimation:0]; // reset
  201. } else {
  202. [[self.mainView render] drawAnimation:([anim integerValue] / ANIMATION_SHADOW_HACK)];
  203. }
  204. if ([anim integerValue] < (3 * ANIMATION_SHADOW_HACK)) {
  205. [self performSelector:@selector(drawAnimation:) withObject:[NSNumber numberWithInteger:([anim integerValue] + 1)] afterDelay:ALARM_ANIMATION_DELAY];
  206. } else if ([anim integerValue] < (4 * ANIMATION_SHADOW_HACK)) {
  207. [self performSelector:@selector(drawAnimation:) withObject:[NSNumber numberWithInteger:([anim integerValue] + 1)] afterDelay:ALARM_ANIMATION_DELAY_END];
  208. }
  209. [self invalidateShadow];
  210. self.mainView.needsDisplay = YES;
  211. }
  212. - (void)updateTime:(id)sender {
  213. [self performSelector:@selector(updateTime:) withObject:nil afterDelay:TIME_KEEPING_DELAY];
  214. // Check if a second went by
  215. NSDate *now = [NSDate date];
  216. NSDateComponents *components = [[NSCalendar currentCalendar] components:(NSHourCalendarUnit | NSMinuteCalendarUnit | NSSecondCalendarUnit) fromDate:now];
  217. static NSInteger lastSec = -1;
  218. if (lastSec == [components second]) {
  219. return;
  220. }
  221. lastSec = [components second];
  222. [[self.mainView render] drawWithDate:now];
  223. [[self.mainView render] blinkDots];
  224. if (self.alarmModeItem.state == NSOnState) {
  225. NSDateComponents *alarmComponents = [[NSCalendar currentCalendar] components:(NSHourCalendarUnit | NSMinuteCalendarUnit) fromDate:self.alarmDatePicker.dateValue];
  226. if (([components minute] == [alarmComponents minute]) && ([components hour] == [alarmComponents hour]) && ([components second] == 0)) {
  227. NSLog(@"Alarm time reached! (%02ld:%02ld)", (long)[alarmComponents hour], (long)[alarmComponents minute]);
  228. [self drawAnimation:[NSNumber numberWithInteger:1]];
  229. }
  230. }
  231. self.mainView.needsDisplay = YES;
  232. }
  233. - (void)blink {
  234. if (currentlyBlinking == NO) {
  235. currentlyBlinking = YES;
  236. [[self.mainView render] drawWithEye:EYE_BLINK];
  237. self.mainView.needsDisplay = YES;
  238. }
  239. [self performSelector:@selector(unblink) withObject:nil afterDelay:UNBLINK_DELAY];
  240. }
  241. - (void)unblink {
  242. if (currentlyBlinking == YES) {
  243. currentlyBlinking = NO;
  244. [[self.mainView render] drawWithEye:lastEyeState];
  245. self.mainView.needsDisplay = YES;
  246. }
  247. [self performSelector:@selector(blink) withObject:nil afterDelay:(((float)rand() / RAND_MAX) * MAX_BLINK_DELAY)];
  248. }
  249. - (IBAction)alarmDateSelected:(id)sender {
  250. // Update text representation
  251. NSDateComponents *components = [[NSCalendar currentCalendar] components:(NSHourCalendarUnit | NSMinuteCalendarUnit) fromDate:self.alarmDatePicker.dateValue];
  252. [self.alarmTextItem setTitle:[NSString stringWithFormat:@"%02ld:%02ld", (long)[components hour], (long)[components minute]]];
  253. if (self.alarmModeItem.state == NSOnState) {
  254. [[self.mainView render] drawAlarmDate:self.alarmDatePicker.dateValue];
  255. self.mainView.needsDisplay = YES;
  256. }
  257. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  258. [defaults setObject:self.alarmDatePicker.dateValue forKey:CONFIG_ALARM_TIME];
  259. [defaults synchronize];
  260. }
  261. - (IBAction)showDate:(id)sender {
  262. if (showDate == YES) {
  263. showDate = NO;
  264. self.showDateItem.state = NSOffState;
  265. } else {
  266. showDate = YES;
  267. self.showDateItem.state = NSOnState;
  268. }
  269. [[self.mainView render] drawDate:showDate];
  270. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  271. [defaults setBool:showDate forKey:CONFIG_SHOW_DATE];
  272. [defaults synchronize];
  273. }
  274. - (IBAction)changeSize:(NSMenuItem *)sender {
  275. NSRect frame = [self frame];
  276. [self.changeSize1 setState:NSOffState];
  277. [self.changeSize2 setState:NSOffState];
  278. [self.changeSize3 setState:NSOffState];
  279. [self.changeSize4 setState:NSOffState];
  280. [self.changeSize5 setState:NSOffState];
  281. [self.changeSize6 setState:NSOffState];
  282. [self.changeSize7 setState:NSOffState];
  283. [self.changeSize8 setState:NSOffState];
  284. [self.changeSize9 setState:NSOffState];
  285. [self.changeSize10 setState:NSOffState];
  286. BOOL found = NO;
  287. for (int i = RESIZE_START; i <= RESIZE_END; i += RESIZE_STEP) {
  288. NSString *title = [NSString stringWithFormat:@"x%d", i];
  289. if ([[sender title] isEqualToString:title]) {
  290. [sender setState:NSOnState];
  291. NSSize newSize = defaultSize;
  292. newSize.height *= i;
  293. newSize.width *= i;
  294. frame.size = newSize;
  295. found = YES;
  296. startScale = i;
  297. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  298. [defaults setInteger:i forKey:CONFIG_START_SCALE];
  299. [defaults synchronize];
  300. break;
  301. }
  302. }
  303. if (found == NO) {
  304. NSLog(@"Unknown changeSize sender: %@", sender);
  305. } else {
  306. [self setFrame:frame display:YES];
  307. }
  308. }
  309. - (IBAction)lockPosition:(NSMenuItem *)sender {
  310. BOOL state = [sender state];
  311. if (state == NSOffState) {
  312. // Lock position
  313. state = NSOnState;
  314. [sender setState:state];
  315. self.keepPosition = YES;
  316. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  317. [defaults setBool:YES forKey:CONFIG_KEEP_POSITION];
  318. [defaults synchronize];
  319. } else {
  320. // Unlock position
  321. state = NSOffState;
  322. [sender setState:state];
  323. self.keepPosition = NO;
  324. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  325. [defaults setBool:NO forKey:CONFIG_KEEP_POSITION];
  326. [defaults synchronize];
  327. }
  328. }
  329. - (IBAction)keepOnTop:(NSMenuItem *)sender {
  330. BOOL state = [sender state];
  331. if (state == NSOffState) {
  332. // Keep window on top
  333. state = NSOnState;
  334. [sender setState:state];
  335. [self setLevel:NSFloatingWindowLevel];
  336. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  337. [defaults setBool:YES forKey:CONFIG_KEEP_ON_TOP];
  338. [defaults synchronize];
  339. } else {
  340. // Don't keep window on top
  341. state = NSOffState;
  342. [sender setState:state];
  343. [self setLevel:NSNormalWindowLevel];
  344. NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
  345. [defaults setBool:NO forKey:CONFIG_KEEP_ON_TOP];
  346. [defaults synchronize];
  347. }
  348. }
  349. - (BOOL)canBecomeKeyWindow {
  350. return YES;
  351. }
  352. - (void)mouseDown:(NSEvent *)theEvent {
  353. dragStart = [theEvent locationInWindow];
  354. }
  355. - (void)mouseDragged:(NSEvent *)theEvent {
  356. NSRect screenVisibleFrame = [[NSScreen mainScreen] visibleFrame];
  357. NSRect windowFrame = [self frame];
  358. NSPoint newOrigin = windowFrame.origin;
  359. if (self.keepPosition == NO) {
  360. NSPoint currentLocation = [theEvent locationInWindow];
  361. newOrigin.x += (currentLocation.x - dragStart.x);
  362. newOrigin.y += (currentLocation.y - dragStart.y);
  363. if ((newOrigin.y + windowFrame.size.height) > (screenVisibleFrame.origin.y + screenVisibleFrame.size.height)) {
  364. newOrigin.y = screenVisibleFrame.origin.y + (screenVisibleFrame.size.height - windowFrame.size.height);
  365. }
  366. [self setFrameOrigin:newOrigin];
  367. }
  368. }
  369. - (void)mouseMoved:(NSEvent *)theEvent {
  370. NSPoint mousePoint = [NSEvent mouseLocation];
  371. mousePoint.x -= [self frame].origin.x;
  372. mousePoint.y -= [self frame].origin.y;
  373. BOOL top = (mousePoint.y > (MOUSE_CENTER_Y * startScale));
  374. BOOL right = (mousePoint.x > (MOUSE_CENTER_X * startScale));
  375. NSInteger eyeState = EYE_BOTTOM_LEFT;
  376. if (top && right) {
  377. eyeState = EYE_TOP_RIGHT;
  378. } else if (top && (!right)) {
  379. eyeState = EYE_TOP_LEFT;
  380. } else if ((!top) && right) {
  381. eyeState = EYE_BOTTOM_RIGHT;
  382. }
  383. if (eyeState != lastEyeState) {
  384. lastEyeState = eyeState;
  385. if (currentlyBlinking == NO) {
  386. [[self.mainView render] drawWithEye:lastEyeState];
  387. self.mainView.needsDisplay = YES;
  388. }
  389. }
  390. }
  391. @end