Quellcode durchsuchen

Remove unused virtual methods

Thomas Buck vor 7 Jahren
Ursprung
Commit
c3c81bce34
4 geänderte Dateien mit 6 neuen und 109 gelöschten Zeilen
  1. 5
    16
      events.h
  2. 1
    35
      events_buttons.cpp
  3. 0
    24
      events_cppm.cpp
  4. 0
    34
      events_deadzone.cpp

+ 5
- 16
events.h Datei anzeigen

@@ -21,11 +21,11 @@ class X52;
21 21
 class JoystickEvents {
22 22
   public:
23 23
     JoystickEvents(JoystickEvents* _client = 0) : client(_client) { }
24
-    virtual void OnGamePadChanged(const GamePadEventData& evt) = 0;
25
-    virtual void OnHatSwitch(uint8_t hat) = 0;
26
-    virtual void OnButtonUp(uint8_t but_id) = 0;
27
-    virtual void OnButtonDown(uint8_t but_id) = 0;
28
-    virtual void OnMouseMoved(uint8_t x, uint8_t y) = 0;
24
+    virtual void OnGamePadChanged(const GamePadEventData& evt) { if (client) client->OnGamePadChanged(evt); }
25
+    virtual void OnHatSwitch(uint8_t hat) { if(client) client->OnHatSwitch(hat); }
26
+    virtual void OnButtonUp(uint8_t but_id) { if(client) client->OnButtonUp(but_id); }
27
+    virtual void OnButtonDown(uint8_t but_id) { if(client) client->OnButtonDown(but_id); }
28
+    virtual void OnMouseMoved(uint8_t x, uint8_t y) { if (client) client->OnMouseMoved(x, y); }
29 29
 
30 30
   protected:
31 31
     JoystickEvents* client;
@@ -35,9 +35,6 @@ class JoystickEventsDeadZone : public JoystickEvents {
35 35
   public:
36 36
     JoystickEventsDeadZone(JoystickEvents* client = 0) : JoystickEvents(client) { }
37 37
     virtual void OnGamePadChanged(const GamePadEventData& evt);
38
-    virtual void OnHatSwitch(uint8_t hat);
39
-    virtual void OnButtonUp(uint8_t but_id);
40
-    virtual void OnButtonDown(uint8_t but_id);
41 38
     virtual void OnMouseMoved(uint8_t x, uint8_t y);
42 39
 
43 40
   private:
@@ -52,10 +49,6 @@ class JoystickEventsCPPM : public JoystickEvents {
52 49
   public:
53 50
     JoystickEventsCPPM(JoystickEvents* client = 0);
54 51
     virtual void OnGamePadChanged(const GamePadEventData& evt);
55
-    virtual void OnHatSwitch(uint8_t hat);
56
-    virtual void OnButtonUp(uint8_t but_id);
57
-    virtual void OnButtonDown(uint8_t but_id);
58
-    virtual void OnMouseMoved(uint8_t x, uint8_t y);
59 52
 
60 53
   private:
61 54
     const static uint8_t channels = 12;
@@ -65,11 +58,7 @@ class JoystickEventsCPPM : public JoystickEvents {
65 58
 class JoystickEventsButtons : public JoystickEvents {
66 59
   public:
67 60
     JoystickEventsButtons(X52* x = 0, JoystickEvents* client = 0);
68
-    virtual void OnGamePadChanged(const GamePadEventData& evt);
69
-    virtual void OnHatSwitch(uint8_t hat);
70
-    virtual void OnButtonUp(uint8_t but_id);
71 61
     virtual void OnButtonDown(uint8_t but_id);
72
-    virtual void OnMouseMoved(uint8_t x, uint8_t y);
73 62
 
74 63
   private:
75 64
     enum MenuState {

+ 1
- 35
events_buttons.cpp Datei anzeigen

@@ -16,7 +16,7 @@
16 16
 #include "cppm.h"
17 17
 #include "events.h"
18 18
 
19
-#define DEBUG_OUTPUT
19
+//#define DEBUG_OUTPUT
20 20
 //#define DEBUG_BUTTON_MFD
21 21
 
22 22
 #define MENU_BUTTON_ENTER_1 29
@@ -31,34 +31,6 @@
31 31
 JoystickEventsButtons::JoystickEventsButtons(X52* x, JoystickEvents* client)
32 32
         : JoystickEvents(client), x52(x), state(NONE), index(0), value(0) { }
33 33
 
34
-void JoystickEventsButtons::OnGamePadChanged(const GamePadEventData& evt) {
35
-    if (client) {
36
-        client->OnGamePadChanged(evt);
37
-    }
38
-}
39
-
40
-void JoystickEventsButtons::OnHatSwitch(uint8_t hat) {
41
-#ifdef DEBUG_BUTTON_MFD
42
-    String text = "Hat is " + String(hat);
43
-    x52->setMFDText(1, text.c_str());
44
-#endif
45
-
46
-    if (client) {
47
-        client->OnHatSwitch(hat);
48
-    }
49
-}
50
-
51
-void JoystickEventsButtons::OnButtonUp(uint8_t but_id) {
52
-#ifdef DEBUG_BUTTON_MFD
53
-    String text = "Button " + String(but_id) + " up";
54
-    x52->setMFDText(1, text.c_str());
55
-#endif
56
-
57
-    if (client) {
58
-        client->OnButtonUp(but_id);
59
-    }
60
-}
61
-
62 34
 void JoystickEventsButtons::menuHelper(uint8_t count, const char** menu, const char* title) {
63 35
     if (index >= count) {
64 36
         index = count - 1;
@@ -214,9 +186,3 @@ void JoystickEventsButtons::OnButtonDown(uint8_t but_id) {
214 186
     }
215 187
 }
216 188
 
217
-void JoystickEventsButtons::OnMouseMoved(uint8_t x, uint8_t y) {
218
-    if (client) {
219
-        client->OnMouseMoved(x, y);
220
-    }
221
-}
222
-

+ 0
- 24
events_cppm.cpp Datei anzeigen

@@ -48,27 +48,3 @@ void JoystickEventsCPPM::OnGamePadChanged(const GamePadEventData& evt) {
48 48
     }
49 49
 }
50 50
 
51
-void JoystickEventsCPPM::OnHatSwitch(uint8_t hat) {
52
-    if (client) {
53
-        client->OnHatSwitch(hat);
54
-    }
55
-}
56
-
57
-void JoystickEventsCPPM::OnButtonUp(uint8_t but_id) {
58
-    if (client) {
59
-        client->OnButtonUp(but_id);
60
-    }
61
-}
62
-
63
-void JoystickEventsCPPM::OnButtonDown(uint8_t but_id) {
64
-    if (client) {
65
-        client->OnButtonDown(but_id);
66
-    }
67
-}
68
-
69
-void JoystickEventsCPPM::OnMouseMoved(uint8_t x, uint8_t y) {
70
-    if (client) {
71
-        client->OnMouseMoved(x, y);
72
-    }
73
-}
74
-

+ 0
- 34
events_deadzone.cpp Datei anzeigen

@@ -145,40 +145,6 @@ void JoystickEventsDeadZone::OnGamePadChanged(const GamePadEventData& evt) {
145 145
     }
146 146
 }
147 147
 
148
-void JoystickEventsDeadZone::OnHatSwitch(uint8_t hat) {
149
-#ifdef DEBUG_OUTPUT
150
-    Serial.print("Hat Switch: ");
151
-    PrintHex<uint8_t > (hat, 0x80);
152
-    Serial.println("");
153
-#endif
154
-
155
-    if (client) {
156
-        client->OnHatSwitch(hat);
157
-    }
158
-}
159
-
160
-void JoystickEventsDeadZone::OnButtonUp(uint8_t but_id) {
161
-#ifdef DEBUG_OUTPUT
162
-    Serial.print("Up: ");
163
-    Serial.println(but_id, DEC);
164
-#endif
165
-
166
-    if (client) {
167
-        client->OnButtonUp(but_id);
168
-    }
169
-}
170
-
171
-void JoystickEventsDeadZone::OnButtonDown(uint8_t but_id) {
172
-#ifdef DEBUG_OUTPUT
173
-    Serial.print("Down: ");
174
-    Serial.println(but_id, DEC);
175
-#endif
176
-
177
-    if (client) {
178
-        client->OnButtonDown(but_id);
179
-    }
180
-}
181
-
182 148
 void JoystickEventsDeadZone::OnMouseMoved(uint8_t x, uint8_t y) {
183 149
 #ifdef DEBUG_OUTPUT_RAW
184 150
     Serial.print("Mouse X: ");

Laden…
Abbrechen
Speichern