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some hints on what to implement next

Thomas Buck 6 maanden geleden
bovenliggende
commit
7000ed422d
3 gewijzigde bestanden met toevoegingen van 36 en 11 verwijderingen
  1. 10
    1
      docs/src/loopstation.md
  2. 18
    6
      src/sequence.c
  3. 8
    4
      src/ui.c

+ 10
- 1
docs/src/loopstation.md Bestand weergeven

@@ -7,6 +7,15 @@ Hold it down for a while and release it to set the length of the loop.
7 7
 
8 8
 Notes played while the record button is held will be looped.
9 9
 
10
-The top-right button below the encoder clears the recorded loop.
10
+The top-right button below the encoder clears the recorded loop in different ways:
11
+
12
+ * Pressing it on its own will clear all channels of the current loop, keeping the set length.
13
+ * Presssing it while holding down one of the channel mute buttons will clear only this channel in the current loop.
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+ * Pressing it while holding down the left REC button will clear the current loop, including the length.
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+ * Pressing it while holding down the right REC button will clear all loops in all banks.
11 16
 
12 17
 You can modify the loop length using the encoder menu.
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+
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+The encoder menu also provides a way to switch between different loop banks.
20
+With the `Sel-Bnk` menu you can switch to another loop bank.
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+With the `Cpy-Bnk` menu you can copy the current loop to another bank and switch to it.

+ 18
- 6
src/sequence.c Bestand weergeven

@@ -119,30 +119,42 @@ static bool sequence_get(uint32_t beat, enum channels ch) {
119 119
 
120 120
 void sequence_handle_button_loopstation(enum buttons btn, bool rec) {
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     switch (btn) {
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-        case BTN_A:
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-        case BTN_E: {
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+        case BTN_A: {
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             pulse_trigger_out(0, mem_data()->ch_timings[0]);
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             pulse_trigger_led(0, mem_data()->ch_timings[0]);
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             pulse_trigger_led(4, mem_data()->ch_timings[0]);
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             break;
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         }
129 128
 
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-        case BTN_B:
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-        case BTN_F: {
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+        case BTN_B: {
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             pulse_trigger_out(1, mem_data()->ch_timings[1]);
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             pulse_trigger_led(1, mem_data()->ch_timings[1]);
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             pulse_trigger_led(5, mem_data()->ch_timings[1]);
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             break;
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         }
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-        case BTN_C:
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-        case BTN_G: {
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+        case BTN_C: {
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             pulse_trigger_out(2, mem_data()->ch_timings[2]);
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             pulse_trigger_led(2, mem_data()->ch_timings[2]);
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             pulse_trigger_led(6, mem_data()->ch_timings[2]);
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             break;
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         }
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+        case BTN_E: {
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+            // TODO mute/unmute according to rec param
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+            return; // not recording sequence!
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+        }
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+
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+        case BTN_F: {
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+            // TODO mute/unmute according to rec param
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+            return; // not recording sequence!
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+        }
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+
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+        case BTN_G: {
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+            // TODO mute/unmute according to rec param
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+            return; // not recording sequence!
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+        }
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+
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         default: {
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             break;
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         }

+ 8
- 4
src/ui.c Bestand weergeven

@@ -188,16 +188,20 @@ static void ui_buttons_loopstation(enum buttons btn, bool val) {
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     switch (btn) {
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         case BTN_A:
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         case BTN_B:
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-        case BTN_C:
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-        case BTN_E:
193
-        case BTN_F:
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-        case BTN_G: {
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+        case BTN_C: {
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             if (val) {
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                 sequence_handle_button_loopstation(btn, rec_held_down);
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             }
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             break;
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         }
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198
+        case BTN_E:
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+        case BTN_F:
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+        case BTN_G: {
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+            sequence_handle_button_loopstation(btn, val);
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+            break;
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+        }
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+
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         case BTN_REC: {
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             // reset sequence
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             sequence_init();

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