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wip print version

Thomas Buck 7 months ago
parent
commit
a4c997e0a5
3 changed files with 25 additions and 0 deletions
  1. 1
    0
      include/lcd.h
  2. 7
    0
      src/lcd.c
  3. 17
    0
      src/main.c

+ 1
- 0
include/lcd.h View File

28
 void lcd_draw(const char *mode, const char *val, const char *bat);
28
 void lcd_draw(const char *mode, const char *val, const char *bat);
29
 void lcd_draw_bye(void);
29
 void lcd_draw_bye(void);
30
 void lcd_draw_bitmap(uint8_t *data, int width, int height, int x_off, int y_off);
30
 void lcd_draw_bitmap(uint8_t *data, int width, int height, int x_off, int y_off);
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+void lcd_draw_version(void);
31
 
32
 
32
 void lcd_debug_buttons(void);
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 void lcd_debug_buttons(void);
33
 
34
 

+ 7
- 0
src/lcd.c View File

135
     ssd1306_draw_string(&disp, 8, LCD_HEIGHT / 2 + 5, 3, "loader");
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     ssd1306_draw_string(&disp, 8, LCD_HEIGHT / 2 + 5, 3, "loader");
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     ssd1306_show(&disp);
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     ssd1306_show(&disp);
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 }
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 }
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+
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+void lcd_draw_version(void) {
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+    ssd1306_clear(&disp);
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+    // TODO
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+    ssd1306_draw_string(&disp, 0, LCD_HEIGHT / 2 - 4, 1, "TODO");
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+    ssd1306_show(&disp);
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+}

+ 17
- 0
src/main.c View File

100
         lcd_debug_buttons();
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         lcd_debug_buttons();
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     } else if (debug_buttons[BTN_REC] && (!debug_buttons[BTN_CLICK])) {
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     } else if (debug_buttons[BTN_REC] && (!debug_buttons[BTN_CLICK])) {
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         // skip splash screen
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         // skip splash screen
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+    } else if ((!debug_buttons[BTN_REC]) && debug_buttons[BTN_CLICK]) {
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+        // show version info
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+        lcd_draw_version();
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+
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+        // wait until button is released
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+        uint32_t last = to_ms_since_boot(get_absolute_time());
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+        bool state = false;
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+        while (debug_buttons[BTN_CLICK]) {
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+            buttons_run();
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+            handle_serial_input();
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+            uint32_t now = to_ms_since_boot(get_absolute_time());
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+            if ((now - last) >= 250) {
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+                state = !state;
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+                led_set(0, state);
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+            }
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+        }
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+        led_set(0, false);
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     } else {
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     } else {
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         // show splash for a bit and animate LEDs
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         // show splash for a bit and animate LEDs
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         for (uint i = 0; i < LED_COUNT; i++) {
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         for (uint i = 0; i < LED_COUNT; i++) {

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