/* * main.c * * Copyright (c) 2024 Thomas Buck (thomas@xythobuz.de) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * See . */ #include #include "pico/stdlib.h" #include "pico/bootrom.h" #include "hardware/watchdog.h" #include "adc.h" #include "buttons.h" #include "encoder.h" #include "lcd.h" #include "led.h" #include "pulse.h" #include "sequence.h" #include "ui.h" #include "main.h" #define WATCHDOG_PERIOD_MS 100 #define LOGO_INIT_MS 1500 static const uint gpio_hw_detect = 21; enum hw_versions hw_type = HW_UNKNOWN; static bool debug_buttons[NUM_BTNS] = {0}; static void debug_buttons_callback(enum buttons btn, bool v) { debug_buttons[btn] = v; } static void reset_to_bootloader(void) { lcd_draw_bye(); #ifdef PICO_DEFAULT_LED_PIN reset_usb_boot(1 << PICO_DEFAULT_LED_PIN, 0); #else // ! PICO_DEFAULT_LED_PIN reset_usb_boot(0, 0); #endif // PICO_DEFAULT_LED_PIN } void handle_serial_input(void) { int c = getchar_timeout_us(0); if (c == 0x18) { reset_to_bootloader(); } else if (c != PICO_ERROR_TIMEOUT) { printf("%c", c); } } int main(void) { stdio_init_all(); gpio_init(gpio_hw_detect); gpio_set_dir(gpio_hw_detect, GPIO_IN); gpio_pull_up(gpio_hw_detect); if (gpio_get(gpio_hw_detect)) { hw_type = HW_PROTOTYPE; } else { hw_type = HW_V2; } bat_init(); buttons_init(); encoder_init(); lcd_init(); led_init(); // read out button state for debug options buttons_callback(debug_buttons_callback); for (uint i = 0; i < (DEBOUNCE_DELAY_MS + 5); i++) { buttons_run(); handle_serial_input(); sleep_ms(1); } if (debug_buttons[BTN_REC]) { lcd_debug_buttons(); } else if (!debug_buttons[BTN_H]) { // show splash for a bit and animate LEDs for (uint i = 0; i < LED_COUNT; i++) { handle_serial_input(); led_set(i, true); sleep_ms(LOGO_INIT_MS / LED_COUNT); } } // turn off LEDs at end of init for (uint i = 0; i < LED_COUNT; i++) { led_set(i, false); } sequence_init(); ui_init(); printf("init done\n"); watchdog_enable(WATCHDOG_PERIOD_MS, 1); int32_t last_epos = 0; while (1) { watchdog_update(); buttons_run(); encoder_run(); sequence_run(); pulse_run(); ui_run(); int32_t epos = encoder_pos(); if (epos != last_epos) { ui_encoder(epos - last_epos); last_epos = epos; } handle_serial_input(); } return 0; }